From 15740faf9fe9fe4be08965098bbf2947e096aeeb Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 14 Aug 2019 22:50:43 +0800 Subject: +Unity Runtime code --- Runtime/GfxDevice/d3d/RenderTextureD3D.h | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 Runtime/GfxDevice/d3d/RenderTextureD3D.h (limited to 'Runtime/GfxDevice/d3d/RenderTextureD3D.h') diff --git a/Runtime/GfxDevice/d3d/RenderTextureD3D.h b/Runtime/GfxDevice/d3d/RenderTextureD3D.h new file mode 100644 index 0000000..255e89d --- /dev/null +++ b/Runtime/GfxDevice/d3d/RenderTextureD3D.h @@ -0,0 +1,17 @@ +#pragma once + +#include "D3D9Includes.h" + + +RenderSurfaceHandle CreateRenderColorSurfaceD3D9 (TextureID textureID, int width, int height, int samples, TextureDimension dim, UInt32 createFlags, RenderTextureFormat format, TexturesD3D9& textures); +RenderSurfaceHandle CreateRenderDepthSurfaceD3D9 (TextureID textureID, int width, int height, int samples, DepthBufferFormat depthFormat, UInt32 createFlags, TexturesD3D9& textures); +void DestroyRenderSurfaceD3D9 (RenderSurfaceD3D9* rs); +void DestroyRenderSurfaceD3D9 (RenderSurfaceHandle& rsHandle, TexturesD3D9& textures); +bool SetRenderTargetD3D9 (int count, RenderSurfaceHandle* colorHandles, RenderSurfaceHandle depthHandle, int mipLevel, CubemapFace face, int& outRenderTargetWidth, int& outRenderTargetHeight, bool& outIsBackBuffer); +RenderSurfaceHandle GetActiveRenderColorSurfaceD3D9(int index); +RenderSurfaceHandle GetActiveRenderDepthSurfaceD3D9(); + +RenderSurfaceHandle GetBackBufferColorSurfaceD3D9(); +RenderSurfaceHandle GetBackBufferDepthSurfaceD3D9(); +void SetBackBufferColorSurfaceD3D9(RenderSurfaceBase* color); +void SetBackBufferDepthSurfaceD3D9(RenderSurfaceBase* depth); -- cgit v1.1-26-g67d0