From 15740faf9fe9fe4be08965098bbf2947e096aeeb Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 14 Aug 2019 22:50:43 +0800 Subject: +Unity Runtime code --- .../LogicNodeLibrary/Input/OnKey.cs | 38 ++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 Runtime/Graphs/UnityEngine.Graphs/LogicNodeLibrary/Input/OnKey.cs (limited to 'Runtime/Graphs/UnityEngine.Graphs/LogicNodeLibrary/Input/OnKey.cs') diff --git a/Runtime/Graphs/UnityEngine.Graphs/LogicNodeLibrary/Input/OnKey.cs b/Runtime/Graphs/UnityEngine.Graphs/LogicNodeLibrary/Input/OnKey.cs new file mode 100644 index 0000000..64732f7 --- /dev/null +++ b/Runtime/Graphs/UnityEngine.Graphs/LogicNodeLibrary/Input/OnKey.cs @@ -0,0 +1,38 @@ +using UnityEngine; + +namespace UnityEngine.Graphs.LogicGraph +{ + public partial class InputNodes + { + [Logic] + [Title("Input/On Key")] + public sealed class OnKey : OnStateInputNode + { + private KeyCode m_Key; + public KeyCode key { set { m_Key = value; } } + + public OnKey (GraphBehaviour graphBehaviour) : base (graphBehaviour) { } + public OnKey (IMonoBehaviourEventCaller graphBehaviour, KeyCode key) : base (graphBehaviour) + { + m_Key = key; + } + + protected override void OnUpdate () + { + if (onDown != null && Input.GetKeyDown (m_Key)) + onDown (); + + if (onUp != null && Input.GetKeyUp (m_Key)) + onUp (); + + if (down != null || up != null) + { + var stateDelegate = Input.GetKey (m_Key) ? down : up; + if (stateDelegate != null) + stateDelegate (); + } + } + } + } +} + -- cgit v1.1-26-g67d0