From 15740faf9fe9fe4be08965098bbf2947e096aeeb Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 14 Aug 2019 22:50:43 +0800 Subject: +Unity Runtime code --- Runtime/Serialize/FloatStringConversion.h | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 Runtime/Serialize/FloatStringConversion.h (limited to 'Runtime/Serialize/FloatStringConversion.h') diff --git a/Runtime/Serialize/FloatStringConversion.h b/Runtime/Serialize/FloatStringConversion.h new file mode 100644 index 0000000..c93d143 --- /dev/null +++ b/Runtime/Serialize/FloatStringConversion.h @@ -0,0 +1,16 @@ +#if UNITY_EDITOR + +/// Converts float/double to and from strings. + +/// Binary exact float<-> string conversion functions. +/// Supports the full range of all float values, including nan, inf and denormalized values. + +bool FloatToStringAccurate (float f, char* buffer, size_t maximumSize); +bool DoubleToStringAccurate (double f, char* buffer, size_t maximumSize); + +bool FloatToStringAccurate (float f, UnityStr& output); +bool DoubleToStringAccurate (double f, UnityStr& output); + +float StringToFloatAccurate (const char* buffer); +double StringToDoubleAccurate (const char* buffer); +#endif \ No newline at end of file -- cgit v1.1-26-g67d0