From 15740faf9fe9fe4be08965098bbf2947e096aeeb Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 14 Aug 2019 22:50:43 +0800 Subject: +Unity Runtime code --- Runtime/Shaders/MaterialIsTransparent.h | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 Runtime/Shaders/MaterialIsTransparent.h (limited to 'Runtime/Shaders/MaterialIsTransparent.h') diff --git a/Runtime/Shaders/MaterialIsTransparent.h b/Runtime/Shaders/MaterialIsTransparent.h new file mode 100644 index 0000000..072b054 --- /dev/null +++ b/Runtime/Shaders/MaterialIsTransparent.h @@ -0,0 +1,14 @@ +#include "Material.h" + +inline bool IsTransparentOrCutoutMaterial (Material& material) +{ + string tag = material.GetTag("RenderType", false, string()); + + if (material.GetActualRenderQueue() >= kAlphaTestRenderQueue) + return true; + + if (tag == "TreeTransparentCutout" || tag == "GrassBillboard" || tag == "Grass" || tag == "TreeLeaf" || tag == "TranparentCutout" || tag == "Tranparent") + return true; + + return false; +} -- cgit v1.1-26-g67d0