From 15740faf9fe9fe4be08965098bbf2947e096aeeb Mon Sep 17 00:00:00 2001
From: chai <chaifix@163.com>
Date: Wed, 14 Aug 2019 22:50:43 +0800
Subject: +Unity Runtime code

---
 Runtime/Utilities/DateTime.h | 30 ++++++++++++++++++++++++++++++
 1 file changed, 30 insertions(+)
 create mode 100644 Runtime/Utilities/DateTime.h

(limited to 'Runtime/Utilities/DateTime.h')

diff --git a/Runtime/Utilities/DateTime.h b/Runtime/Utilities/DateTime.h
new file mode 100644
index 0000000..b747628
--- /dev/null
+++ b/Runtime/Utilities/DateTime.h
@@ -0,0 +1,30 @@
+#pragma once
+
+#include "Runtime/Serialize/SerializeUtility.h"
+
+struct DateTime
+{
+	// We are wasting memory and serialization
+	// in assetdatabase is wrong because of the alignment!
+	// We do this change in 1.5 because it will force a rebuild of all assets
+	UInt16              highSeconds;
+	UInt16              fraction;
+	UInt32              lowSeconds;
+	DECLARE_SERIALIZE_OPTIMIZE_TRANSFER (DateTime)
+	
+	DateTime ();
+	
+	friend bool operator < (const DateTime& d0, const DateTime& d1);
+	friend bool operator == (const DateTime& d0, const DateTime& d1);
+	friend bool operator != (const DateTime& d0, const DateTime& d1) { return !(d0 == d1); }
+};
+
+template<class TransferFunction>
+void DateTime::Transfer (TransferFunction& transfer)
+{
+	TRANSFER (highSeconds);
+	TRANSFER (fraction);
+	TRANSFER (lowSeconds);
+}
+
+void ByteSwapDateTime (DateTime& dateTime);
-- 
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