C++RAW #include "UnityPrefix.h" #include "Runtime/Animation/Animation.h" #include "Runtime/Animation/AnimationClip.h" #include "Runtime/Animation/AnimationManager.h" #include "Runtime/Animation/AnimationState.h" #include "Runtime/Graphics/Transform.h" #include "Runtime/Animation/AnimationCurveUtility.h" #include "Runtime/Mono/MonoBehaviour.h" #include "Runtime/Mono/MonoScript.h" #include "Runtime/Scripting/ScriptingUtility.h" #include "Runtime/Math/Gradient.h" using namespace Unity; CSRAW using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Collections; namespace UnityEngine { // TODO: move Gradient here... CSRAW } // Namespace