#if UNITY_WP8 && UNITY_WP8_NATIVE_COMPILER using System; using System.Runtime.InteropServices; namespace System { [AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Struct|AttributeTargets.Enum|AttributeTargets.Delegate, Inherited = false)] [ComVisible(true)] public class SerializableAttribute : Attribute { }; [AttributeUsageAttribute(AttributeTargets.Field, Inherited = false)] [ComVisibleAttribute(true)] public class NonSerializedAttribute : Attribute { }; } #endif