//Tex coords glActiveTextureARB->glActiveTexture glClientActiveTextureARB->glClientActiveTexture glMultiTexCoord3fARB->glMultiTexCoord3f glMultiTexCoord4fARB->glMultiTexCoord4f glMultiTexCoord3fvARB->glMultiTexCoord3fv glMultiTexCoord4fvARB->glMultiTexCoord4fv //Blending glBlendColor glBlendFuncSeparateEXT glBlendEquation glBlendEquationSeparateEXT // ARB_VP, ARB FP glDeleteProgramsARB glGenProgramsARB glBindProgramARB glProgramLocalParameter4fvARB glProgramEnvParameter4fvARB glProgramLocalParameter4fARB glProgramEnvParameter4fARB glProgramStringARB glGetProgramEnvParameterfvARB // Textures glCompressedTexImage2DARB glCompressedTexSubImage2DARB glTexImage3D #if UNITY_OSX // Apple fences glGenFencesAPPLE glDeleteFencesAPPLE glSetFenceAPPLE glIsFenceAPPLE glTestFenceAPPLE glFinishFenceAPPLE glFinishObjectAPPLE glTestObjectAPPLE // APPLE_flush_buffer_range glBufferParameteriAPPLE glFlushMappedBufferRangeAPPLE #endif // ARB_vertex_buffer_object glGenBuffersARB glDeleteBuffersARB glBufferDataARB glBindBufferARB glMapBufferARB glUnmapBufferARB glBufferSubDataARB // ARB_map_buffer_range glMapBufferRange // ARB_vertex_program glGetProgramivARB glVertexAttribPointerARB glEnableVertexAttribArrayARB glDisableVertexAttribArrayARB // ARB_occlusion query glGenQueriesARB glBeginQueryARB glEndQueryARB glGetQueryObjectivARB glGetQueryObjectuivARB glDeleteQueriesARB // EXT_timer query glGetQueryObjecti64vEXT glGetQueryObjectui64vEXT // ARB_sync glFenceSync glDeleteSync glClientWaitSync // GLSL glCreateProgramObjectARB glCreateShaderObjectARB glShaderSourceARB glCompileShaderARB glAttachObjectARB glLinkProgramARB glUseProgramObjectARB glDeleteObjectARB glGetHandleARB glGetInfoLogARB glGetActiveAttribARB glGetActiveUniformARB glGetUniformLocationARB glGetAttribLocationARB glGetObjectParameterivARB glUniform1fvARB glUniform2fvARB glUniform3fvARB glUniform4fvARB glUniformMatrix4fvARB glUniform1ivARB glUniform2ivARB glUniform3ivARB glUniform4ivARB #if UNITY_WIN // Windows P-buffers wglChoosePixelFormatARB wglGetPixelFormatAttribivARB wglGetExtensionsStringARB wglGetExtensionsStringEXT // Windows VSync wglSwapIntervalEXT #endif // GL_EXT_framebuffer_object glGenFramebuffersEXT glBindFramebufferEXT glGenRenderbuffersEXT glBindRenderbufferEXT glRenderbufferStorageEXT glFramebufferRenderbufferEXT glFramebufferTexture2DEXT glCheckFramebufferStatusEXT glDeleteFramebuffersEXT glDeleteRenderbuffersEXT glGenerateMipmapEXT // GL_ARB_draw_buffers glDrawBuffersARB // GL_EXT_framebuffer_blit glBlitFramebufferEXT // GL_EXT_framebuffer_multisample glRenderbufferStorageMultisampleEXT // Separate stencil in GL2.0 glStencilFuncSeparate glStencilOpSeparate