diff options
24 files changed, 826 insertions, 0 deletions
diff --git a/UnityCollection/Assets/Tools/BoneViewer.meta b/UnityCollection/Assets/Tools/BoneViewer.meta new file mode 100644 index 0000000..7d1ab26 --- /dev/null +++ b/UnityCollection/Assets/Tools/BoneViewer.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ac0a012e72de427489dd5e374d2a358e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/BoneViewer/Editor.meta b/UnityCollection/Assets/Tools/BoneViewer/Editor.meta new file mode 100644 index 0000000..fa4a496 --- /dev/null +++ b/UnityCollection/Assets/Tools/BoneViewer/Editor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5f0d194d07d2b8b46beaa8ab30b7ed6c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/BoneViewer/Editor/Bone.png.meta b/UnityCollection/Assets/Tools/BoneViewer/Editor/Bone.png.meta new file mode 100644 index 0000000..9a933a5 --- /dev/null +++ b/UnityCollection/Assets/Tools/BoneViewer/Editor/Bone.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: 6e91092a3e9bee34aa85a78c7807ef0a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/BoneViewer/Editor/BoneViewerEditor.cs.meta b/UnityCollection/Assets/Tools/BoneViewer/Editor/BoneViewerEditor.cs.meta new file mode 100644 index 0000000..1578011 --- /dev/null +++ b/UnityCollection/Assets/Tools/BoneViewer/Editor/BoneViewerEditor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c4436cc411af8004a9df6c6a9fbdfdfa +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper.meta b/UnityCollection/Assets/Tools/EditorGUIHelper.meta new file mode 100644 index 0000000..887a6e5 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c3576abdb5aaff94aac3e8417870a1b3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor.meta new file mode 100644 index 0000000..617d3e7 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 45adf787f0297654e8f79c7c456b656c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs new file mode 100644 index 0000000..3ccde08 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs @@ -0,0 +1,13 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public static class EditorGUIHelper
+{
+ static EditorGUIHelper()
+ {
+
+ }
+
+
+}
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs.meta new file mode 100644 index 0000000..5b4bd6b --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4d503328ed0e74c4993f51b243402640 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs new file mode 100644 index 0000000..4bf4b8f --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs @@ -0,0 +1,99 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+
+// Scene视图中的自定义handles
+public static class EditorHandlesHelper
+{
+ static int s_ValueScaleHandleHash;
+
+ // limit value 数据
+ static float s_StartScale;
+ static float s_ValueDrag;
+ static float s_ScaleDrawLength;
+
+ static EditorHandlesHelper()
+ {
+ s_ValueScaleHandleHash = "ValueScaleHandleHash".GetHashCode();
+ }
+
+ #region 单一handle
+
+ // 控制数值的handle
+ public static float ScaleValueHandle(float value, Vector3 position, Quaternion rotation, float size, Handles.CapFunction capFunc, float snap)
+ {
+ int controlID = GUIUtility.GetControlID(s_ValueScaleHandleHash, FocusType.Keyboard);
+ int id = controlID;
+ Event current = Event.current;
+ switch (current.GetTypeForControl(id))
+ {
+ case EventType.MouseDown:
+ if ((HandleUtility.nearestControl == id && current.button == 0) || (GUIUtility.keyboardControl == id && current.button == 2))
+ {
+ GUIUtility.keyboardControl = id;
+ GUIUtility.hotControl = id;
+ s_StartScale = value;
+ s_ValueDrag = 0f;
+ current.Use();
+ EditorGUIUtility.SetWantsMouseJumping(1);
+ }
+ break;
+ case EventType.MouseUp:
+ if (GUIUtility.hotControl == id && (current.button == 0 || current.button == 2))
+ {
+ GUIUtility.hotControl = 0;
+ s_ScaleDrawLength = 1f;
+ current.Use();
+ EditorGUIUtility.SetWantsMouseJumping(0);
+ }
+ break;
+ case EventType.MouseDrag:
+ if (GUIUtility.hotControl == id)
+ {
+ s_ValueDrag += HandleUtility.niceMouseDelta * 0.01f;
+ value = (Handles.SnapValue(s_ValueDrag, snap) + 1f) * s_StartScale;
+ s_ScaleDrawLength = value / s_StartScale;
+ GUI.changed = true;
+ current.Use();
+ }
+ break;
+ case EventType.KeyDown:
+ if (GUIUtility.hotControl == id && current.keyCode == KeyCode.Escape)
+ {
+ value = s_StartScale;
+ s_ScaleDrawLength = 1f;
+ GUIUtility.hotControl = 0;
+ GUI.changed = true;
+ current.Use();
+ }
+ break;
+ case EventType.Repaint:
+ {
+ Color color = Color.white;
+ if (id == GUIUtility.keyboardControl)
+ {
+ color = Handles.color;
+ Handles.color = Handles.selectedColor;
+ }
+ capFunc(id, position, rotation, size * 0.15f, EventType.Repaint);
+ if (id == GUIUtility.keyboardControl)
+ {
+ Handles.color = color;
+ }
+ break;
+ }
+ case EventType.Layout:
+ HandleUtility.AddControl(id, HandleUtility.DistanceToCircle(position, size * 0.15f));
+ break;
+ }
+ return value;
+ }
+
+ #endregion
+
+ #region 复合handle
+
+ #endregion
+
+}
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs.meta new file mode 100644 index 0000000..9214902 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 769f17c75b56df84ba523a8dcfa021dc +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Examples.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples.meta new file mode 100644 index 0000000..33939e5 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 589a1bca6557fd242addfa72384671f3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/CustomHandles.unity b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/CustomHandles.unity new file mode 100644 index 0000000..b010857 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/CustomHandles.unity @@ -0,0 +1,298 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 11 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_UseShadowmask: 1 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &316520961 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 316520963} + - component: {fileID: 316520962} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &316520962 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 316520961} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &316520963 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 316520961} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &1760453184 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1760453187} + - component: {fileID: 1760453186} + - component: {fileID: 1760453185} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1760453185 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1760453184} + m_Enabled: 1 +--- !u!20 &1760453186 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1760453184} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1760453187 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1760453184} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/CustomHandles.unity.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/CustomHandles.unity.meta new file mode 100644 index 0000000..d903af3 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/CustomHandles.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 1c4ec92f75f9b6e4d94d43a9a67ecca3 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor.meta new file mode 100644 index 0000000..f0bcd1b --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 95936c00fcd584241aa27d9ae4a92411 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor/RotationLimitAngleInspector.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor/RotationLimitAngleInspector.cs new file mode 100644 index 0000000..1fb5613 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor/RotationLimitAngleInspector.cs @@ -0,0 +1,23 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+
+[CustomEditor(typeof(RotationLimitAngle))]
+public class RotationLimitAngleInspector : Editor
+{
+
+ void OnSceneGUI()
+ {
+ RotationLimitAngle script = target as RotationLimitAngle;
+ if (script == null)
+ return;
+ Vector3 axis = script.axis.normalized; + Vector3 v = new Vector3(axis.y, axis.z, axis.x);
+ Vector3 cross = Vector3.Cross(axis, v).normalized;
+ Quaternion minRotation = Quaternion.AngleAxis(script.min, axis); + float min = script.min;
+ min = EditorHandlesHelper.ScaleValueHandle(min, script.transform.position + minRotation * cross, Quaternion.identity, 0.5f, Handles.SphereHandleCap, -10); + script.min = Mathf.Clamp(min, 0, 360);
+ }
+}
\ No newline at end of file diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor/RotationLimitAngleInspector.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor/RotationLimitAngleInspector.cs.meta new file mode 100644 index 0000000..9ff0c8e --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/Editor/RotationLimitAngleInspector.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ead887cac09c8ff47a9dff8eab8acd44 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/RotationLimitAngle.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/RotationLimitAngle.cs new file mode 100644 index 0000000..f1eff9a --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/RotationLimitAngle.cs @@ -0,0 +1,20 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class RotationLimitAngle : MonoBehaviour
+{
+ enum Axis
+ {
+ x = 0,
+ y = 1,
+ z = 2,
+ }
+
+ public Vector2[] limitAngle = new Vector2[3];
+
+ public float min = 1;
+
+ public Vector3 axis;
+
+}
\ No newline at end of file diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/RotationLimitAngle.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/RotationLimitAngle.cs.meta new file mode 100644 index 0000000..5d6e85f --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/Examples/RotationLimitAngle.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9417b901511a3344c9aa9c0a832d54e0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute.meta new file mode 100644 index 0000000..5e865e2 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eded389a3d0b70e4aa860c5dc8bdb8b0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor.meta new file mode 100644 index 0000000..1af64de --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b775fb7e3290d804d8520dc75023beca +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor/MinMaxSliderDrawer.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor/MinMaxSliderDrawer.cs new file mode 100644 index 0000000..b5fc57c --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor/MinMaxSliderDrawer.cs @@ -0,0 +1,118 @@ +using UnityEngine;
+using UnityEditor;
+
+[CustomPropertyDrawer(typeof(MinMaxSliderAttribute))]
+public class MinMaxSliderDrawer : PropertyDrawer
+{
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ var minMaxAttribute = (MinMaxSliderAttribute)attribute;
+ var propertyType = property.propertyType;
+
+ label.tooltip = minMaxAttribute.min.ToString("F2") + " to " + minMaxAttribute.max.ToString("F2");
+
+ Rect controlRect = EditorGUI.PrefixLabel(position, label);
+
+ Rect[] splittedRect = SplitRect(controlRect, 3);
+
+ if (propertyType == SerializedPropertyType.Vector2)
+ {
+
+ EditorGUI.BeginChangeCheck();
+
+ Vector2 vector = property.vector2Value;
+ float minVal = vector.x;
+ float maxVal = vector.y;
+
+ minVal = float.Parse(GUI.TextField(splittedRect[0], minVal.ToString("F2")));
+ maxVal = float.Parse(GUI.TextField(splittedRect[2], maxVal.ToString("F2")));
+
+ Rect sliderRect = new Rect(splittedRect[0].x + 10, splittedRect[0].y, splittedRect[2].x - splittedRect[0].x - 15, splittedRect[0].height);
+
+ EditorGUI.MinMaxSlider(sliderRect, ref minVal, ref maxVal,
+ minMaxAttribute.min, minMaxAttribute.max);
+
+ if (minVal < minMaxAttribute.min)
+ {
+ minVal = minMaxAttribute.min;
+ }
+
+ if (maxVal > minMaxAttribute.max)
+ {
+ maxVal = minMaxAttribute.max;
+ }
+
+ vector = new Vector2(minVal > maxVal ? maxVal : minVal, maxVal);
+
+ if (EditorGUI.EndChangeCheck())
+ {
+ property.vector2Value = vector;
+ }
+
+ }
+ else if (propertyType == SerializedPropertyType.Vector2Int)
+ {
+
+ EditorGUI.BeginChangeCheck();
+
+ Vector2Int vector = property.vector2IntValue;
+ float minVal = vector.x;
+ float maxVal = vector.y;
+
+ minVal = EditorGUI.FloatField(splittedRect[0], minVal);
+ maxVal = EditorGUI.FloatField(splittedRect[2], maxVal);
+
+ EditorGUI.MinMaxSlider(splittedRect[1], ref minVal, ref maxVal,
+ minMaxAttribute.min, minMaxAttribute.max);
+
+ if (minVal < minMaxAttribute.min)
+ {
+ maxVal = minMaxAttribute.min;
+ }
+
+ if (minVal > minMaxAttribute.max)
+ {
+ maxVal = minMaxAttribute.max;
+ }
+
+ vector = new Vector2Int(Mathf.FloorToInt(minVal > maxVal ? maxVal : minVal), Mathf.FloorToInt(maxVal));
+
+ if (EditorGUI.EndChangeCheck())
+ {
+ property.vector2IntValue = vector;
+ }
+
+ }
+
+ }
+
+ Rect[] SplitRect(Rect rectToSplit, int n)
+ {
+
+
+ Rect[] rects = new Rect[n];
+
+ for (int i = 0; i < n; i++)
+ {
+
+ rects[i] = new Rect(rectToSplit.position.x + (i * rectToSplit.width / n), rectToSplit.position.y, rectToSplit.width / n, rectToSplit.height);
+
+ }
+
+ int padding = (int)rects[0].width - 40;
+ int space = 5;
+
+ rects[0].width -= padding + space;
+ rects[2].width -= padding + space;
+
+ rects[1].x -= padding;
+ rects[1].width += padding * 2;
+
+ rects[2].x += padding + space;
+
+
+ return rects;
+
+ }
+
+}
diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor/MinMaxSliderDrawer.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor/MinMaxSliderDrawer.cs.meta new file mode 100644 index 0000000..894a325 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/Editor/MinMaxSliderDrawer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e5809f5684a7a0b4c904bbbaa597b4ec +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/MinMaxSliderAttribute.cs b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/MinMaxSliderAttribute.cs new file mode 100644 index 0000000..2e67b80 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/MinMaxSliderAttribute.cs @@ -0,0 +1,15 @@ +using UnityEngine;
+using UnityEditor;
+
+public class MinMaxSliderAttribute : PropertyAttribute
+{
+
+ public float min;
+ public float max;
+
+ public MinMaxSliderAttribute(float min, float max)
+ {
+ this.min = min;
+ this.max = max;
+ }
+}
\ No newline at end of file diff --git a/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/MinMaxSliderAttribute.cs.meta b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/MinMaxSliderAttribute.cs.meta new file mode 100644 index 0000000..92c7392 --- /dev/null +++ b/UnityCollection/Assets/Tools/EditorGUIHelper/MinMaxSliderAttribute/MinMaxSliderAttribute.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ad7028c6eedb19e47ab5d455a06e48f5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |