diff options
Diffstat (limited to 'Valheim_v0.141.2_r202102/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/VignetteComponent.cs')
-rw-r--r-- | Valheim_v0.141.2_r202102/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/VignetteComponent.cs | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/Valheim_v0.141.2_r202102/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/VignetteComponent.cs b/Valheim_v0.141.2_r202102/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/VignetteComponent.cs new file mode 100644 index 0000000..b1c4b8f --- /dev/null +++ b/Valheim_v0.141.2_r202102/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/VignetteComponent.cs @@ -0,0 +1,48 @@ +namespace UnityEngine.PostProcessing; + +public sealed class VignetteComponent : PostProcessingComponentRenderTexture<VignetteModel> +{ + private static class Uniforms + { + internal static readonly int _Vignette_Color = Shader.PropertyToID("_Vignette_Color"); + + internal static readonly int _Vignette_Center = Shader.PropertyToID("_Vignette_Center"); + + internal static readonly int _Vignette_Settings = Shader.PropertyToID("_Vignette_Settings"); + + internal static readonly int _Vignette_Mask = Shader.PropertyToID("_Vignette_Mask"); + + internal static readonly int _Vignette_Opacity = Shader.PropertyToID("_Vignette_Opacity"); + } + + public override bool active + { + get + { + if (base.model.enabled) + { + return !context.interrupted; + } + return false; + } + } + + public override void Prepare(Material uberMaterial) + { + VignetteModel.Settings settings = base.model.settings; + uberMaterial.SetColor(Uniforms._Vignette_Color, settings.color); + if (settings.mode == VignetteModel.Mode.Classic) + { + uberMaterial.SetVector(Uniforms._Vignette_Center, settings.center); + uberMaterial.EnableKeyword("VIGNETTE_CLASSIC"); + float z = (1f - settings.roundness) * 6f + settings.roundness; + uberMaterial.SetVector(Uniforms._Vignette_Settings, new Vector4(settings.intensity * 3f, settings.smoothness * 5f, z, settings.rounded ? 1f : 0f)); + } + else if (settings.mode == VignetteModel.Mode.Masked && settings.mask != null && settings.opacity > 0f) + { + uberMaterial.EnableKeyword("VIGNETTE_MASKED"); + uberMaterial.SetTexture(Uniforms._Vignette_Mask, settings.mask); + uberMaterial.SetFloat(Uniforms._Vignette_Opacity, settings.opacity); + } + } +} |