From 8722a9920c1f6119bf6e769cba270e63097f8e25 Mon Sep 17 00:00:00 2001
From: chai <215380520@qq.com>
Date: Thu, 23 May 2024 10:08:29 +0800
Subject: + astar project
---
.../Core/Misc/GraphSnapshot.cs | 44 ++++++++++++++++++++++
1 file changed, 44 insertions(+)
create mode 100644 Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs
(limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs')
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs
new file mode 100644
index 0000000..4b21d17
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/GraphSnapshot.cs
@@ -0,0 +1,44 @@
+using System.Collections.Generic;
+using UnityEngine.Profiling;
+
+namespace Pathfinding.Util {
+ public interface IGraphSnapshot : System.IDisposable {
+ ///
+ /// Restores the graph data to the state it had when the snapshot was taken, in the bounding box that the snapshot captured.
+ ///
+ /// You can get the context from the callback provided to the method.
+ ///
+ void Restore(IGraphUpdateContext ctx);
+ }
+
+ ///
+ /// A snapshot of parts of graphs.
+ ///
+ /// See:
+ ///
+ public struct GraphSnapshot : IGraphSnapshot {
+ List inner;
+
+ internal GraphSnapshot (List inner) {
+ this.inner = inner;
+ }
+
+ /// \copydocref{IGraphSnapshot.Restore}
+ public void Restore (IGraphUpdateContext ctx) {
+ Profiler.BeginSample("Restoring Graph Snapshot");
+ for (int i = 0; i < inner.Count; i++) {
+ inner[i].Restore(ctx);
+ }
+ Profiler.EndSample();
+ }
+
+ public void Dispose () {
+ if (inner != null) {
+ for (int i = 0; i < inner.Count; i++) {
+ inner[i].Dispose();
+ }
+ inner = null;
+ }
+ }
+ }
+}
--
cgit v1.1-26-g67d0