From 8722a9920c1f6119bf6e769cba270e63097f8e25 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 23 May 2024 10:08:29 +0800 Subject: + astar project --- .../ExampleScripts/HighlightOnHover.cs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs') diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs new file mode 100644 index 0000000..f1b1bcc --- /dev/null +++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs @@ -0,0 +1,21 @@ +using UnityEngine; + +namespace Pathfinding.Examples { + /// Activates a GameObject when the cursor is over this object. + [HelpURL("https://arongranberg.com/astar/documentation/stable/highlightonhover.html")] + public class HighlightOnHover : VersionedMonoBehaviour { + public GameObject highlight; + + void Start () { + highlight.SetActive(false); + } + + public void OnMouseEnter () { + highlight.SetActive(true); + } + + public void OnMouseExit () { + highlight.SetActive(false); + } + } +} -- cgit v1.1-26-g67d0