From 8722a9920c1f6119bf6e769cba270e63097f8e25 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 23 May 2024 10:08:29 +0800 Subject: + astar project --- .../OldExamples/Example18_RTS/RTSHarvester.cs | 61 ++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSHarvester.cs (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSHarvester.cs') diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSHarvester.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSHarvester.cs new file mode 100644 index 0000000..ac96d2d --- /dev/null +++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSHarvester.cs @@ -0,0 +1,61 @@ +using UnityEngine; +using System.Collections; +using System.Linq; +using Pathfinding; +using Pathfinding.Examples.RTS; + +namespace Pathfinding.Examples.RTS { + [HelpURL("https://arongranberg.com/astar/documentation/stable/rtsharvester.html")] + public class RTSHarvester : MonoBehaviour { + RTSUnit unit; + Animator animator; + + void Awake () { + unit = GetComponent(); + animator = GetComponent(); + + ctx = new BTContext { + animator = animator, + transform = transform, + unit = unit + }; + } + + BTNode behave; + BTContext ctx; + // Use this for initialization + void Start () { + StartCoroutine(StateMachine()); + behave = Behaviors.HarvestBehavior(); + } + + RTSHarvestableResource FindFreeResource () { + /*var resources = FindObjectsOfType().Where(c => c.reservedBy == null).ToArray(); + RTSHarvestableResource closest = null; + var dist = float.PositiveInfinity; + var point = transform.position; + for (int i = 0; i < resources.Length; i++) { + var d = (resources[i].transform.position - point).sqrMagnitude; + if (d < dist) { + dist = d; + closest = resources[i]; + } + } + return closest;*/ + return null; + } + + void OnDestroy () { + behave.Terminate(ctx); + } + + IEnumerator StateMachine () { + yield break; + } + + // Update is called once per frame + void Update () { + behave.Tick(ctx); + } + } +} -- cgit v1.1-26-g67d0