From 8722a9920c1f6119bf6e769cba270e63097f8e25 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 23 May 2024 10:08:29 +0800 Subject: + astar project --- .../Graphs/Grid/Jobs/JobPrepareSphereCommands.cs | 42 ++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Graphs/Grid/Jobs/JobPrepareSphereCommands.cs (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Graphs/Grid/Jobs/JobPrepareSphereCommands.cs') diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Graphs/Grid/Jobs/JobPrepareSphereCommands.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Graphs/Grid/Jobs/JobPrepareSphereCommands.cs new file mode 100644 index 0000000..50562a2 --- /dev/null +++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Graphs/Grid/Jobs/JobPrepareSphereCommands.cs @@ -0,0 +1,42 @@ +#if UNITY_2022_2_OR_NEWER +using UnityEngine; +using Unity.Burst; +using Unity.Collections; +using Unity.Jobs; +using Unity.Collections.LowLevel.Unsafe; +using Pathfinding.Util; + +namespace Pathfinding.Graphs.Grid.Jobs { + /// + /// Prepares a set of sphere commands for collision checking in a grid graph. + /// + /// See: + /// + [BurstCompile] + public struct JobPrepareSphereCommands : IJob { + public Vector3 originOffset; + public float radius; + public LayerMask mask; + public PhysicsScene physicsScene; + + [ReadOnly] + public NativeArray origins; + + [WriteOnly] + public NativeArray commands; + + public void Execute () { + var commandSpan = commands.AsUnsafeSpan(); + // It turns out it is faster to set all commands to the same value using MemCpyReplicate and then patch point, + // rather than setting each command individually. + var queryParameters = new QueryParameters(mask, false, QueryTriggerInteraction.Ignore, false); + commandSpan.Fill(new OverlapSphereCommand(physicsScene, Vector3.zero, radius, queryParameters)); + + for (int i = 0; i < commandSpan.Length; i++) { + var origin = origins[i] + originOffset; + commandSpan[i].point = origin; + } + } + } +} +#endif -- cgit v1.1-26-g67d0