From 134f1deb971b0514a26e04e23926f91983a5497f Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Wed, 13 Mar 2024 11:38:18 +0800 Subject: * move --- Gravity.cs | 47 ----------------------------------------------- 1 file changed, 47 deletions(-) delete mode 100644 Gravity.cs (limited to 'Gravity.cs') diff --git a/Gravity.cs b/Gravity.cs deleted file mode 100644 index f646f0c..0000000 --- a/Gravity.cs +++ /dev/null @@ -1,47 +0,0 @@ -using UnityEngine; - -public class Gravity : MonoBehaviour -{ - public float baseGravity; - - public float scalingGravity; - - private RigidbodyHolder allRigs; - - private StandingDataHandler standingData; - - private Holding holding; - - private PlayerDeath death; - - private void Start() - { - death = GetComponent(); - allRigs = GetComponent(); - standingData = GetComponent(); - holding = GetComponent(); - } - - private void FixedUpdate() - { - if (death.dead) - { - return; - } - for (int i = 0; i < allRigs.GetAllRigs().Length; i++) - { - allRigs.GetAllRigs()[i].AddForce(Vector3.down * baseGravity + Vector3.down * scalingGravity * standingData.sinceGrounded, ForceMode.Acceleration); - } - if ((bool)holding) - { - if ((bool)holding.heldObject) - { - holding.heldObject.rig.AddForce(Vector3.down * baseGravity + Vector3.down * scalingGravity * standingData.sinceGrounded, ForceMode.Acceleration); - } - if ((bool)holding.heldObjectOffHand) - { - holding.heldObjectOffHand.rig.AddForce(Vector3.down * baseGravity + Vector3.down * scalingGravity * standingData.sinceGrounded, ForceMode.Acceleration); - } - } - } -} -- cgit v1.1-26-g67d0