From 134f1deb971b0514a26e04e23926f91983a5497f Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Wed, 13 Mar 2024 11:38:18 +0800 Subject: * move --- RigidbodyHolder.cs | 44 -------------------------------------------- 1 file changed, 44 deletions(-) delete mode 100644 RigidbodyHolder.cs (limited to 'RigidbodyHolder.cs') diff --git a/RigidbodyHolder.cs b/RigidbodyHolder.cs deleted file mode 100644 index 796f77a..0000000 --- a/RigidbodyHolder.cs +++ /dev/null @@ -1,44 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -public class RigidbodyHolder : MonoBehaviour -{ - private Rigidbody[] allRigs; - - private WeaponHandler weapons; - - private void Start() - { - allRigs = GetComponentsInChildren(); - weapons = GetComponent(); - } - - private void Update() - { - } - - public Rigidbody[] GetAllRigs() - { - if (!weapons.leftGun && !weapons.rightGun) - { - return allRigs; - } - List list = new List(); - for (int i = 0; i < allRigs.Length; i++) - { - list.Add(allRigs[i]); - } - if ((bool)weapons) - { - if ((bool)weapons.leftGun) - { - list.Add(weapons.leftGun.rig); - } - if ((bool)weapons.rightGun) - { - list.Add(weapons.rightGun.rig); - } - } - return list.ToArray(); - } -} -- cgit v1.1-26-g67d0