From 6ce8b9e22fc13be34b442c7b6af48b42cd44275a Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Wed, 13 Mar 2024 11:00:58 +0800 Subject: +init --- SyncCausticsWaterLevel.cs | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 SyncCausticsWaterLevel.cs (limited to 'SyncCausticsWaterLevel.cs') diff --git a/SyncCausticsWaterLevel.cs b/SyncCausticsWaterLevel.cs new file mode 100644 index 0000000..7bfadff --- /dev/null +++ b/SyncCausticsWaterLevel.cs @@ -0,0 +1,22 @@ +using UnityEngine; + +[AddComponentMenu("Relief Terrain/Helpers/Sync Caustics Water Level")] +[ExecuteInEditMode] +public class SyncCausticsWaterLevel : MonoBehaviour +{ + public GameObject refGameObject; + + public float yOffset; + + private void Update() + { + if ((bool)refGameObject && (bool)refGameObject.GetComponent()) + { + refGameObject.GetComponent().sharedMaterial.SetFloat("TERRAIN_CausticsWaterLevel", base.transform.position.y + yOffset); + } + else + { + Shader.SetGlobalFloat("TERRAIN_CausticsWaterLevel", base.transform.position.y + yOffset); + } + } +} -- cgit v1.1-26-g67d0