From 6ce8b9e22fc13be34b442c7b6af48b42cd44275a Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Wed, 13 Mar 2024 11:00:58 +0800 Subject: +init --- UnityEngine.PostProcessing/MotionBlurModel.cs | 55 +++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 UnityEngine.PostProcessing/MotionBlurModel.cs (limited to 'UnityEngine.PostProcessing/MotionBlurModel.cs') diff --git a/UnityEngine.PostProcessing/MotionBlurModel.cs b/UnityEngine.PostProcessing/MotionBlurModel.cs new file mode 100644 index 0000000..5b0a996 --- /dev/null +++ b/UnityEngine.PostProcessing/MotionBlurModel.cs @@ -0,0 +1,55 @@ +using System; + +namespace UnityEngine.PostProcessing; + +[Serializable] +public class MotionBlurModel : PostProcessingModel +{ + [Serializable] + public struct Settings + { + [Range(0f, 360f)] + [Tooltip("The angle of rotary shutter. Larger values give longer exposure.")] + public float shutterAngle; + + [Range(4f, 32f)] + [Tooltip("The amount of sample points, which affects quality and performances.")] + public int sampleCount; + + [Range(0f, 1f)] + [Tooltip("The strength of multiple frame blending. The opacity of preceding frames are determined from this coefficient and time differences.")] + public float frameBlending; + + public static Settings defaultSettings + { + get + { + Settings result = default(Settings); + result.shutterAngle = 270f; + result.sampleCount = 10; + result.frameBlending = 0f; + return result; + } + } + } + + [SerializeField] + private Settings m_Settings = Settings.defaultSettings; + + public Settings settings + { + get + { + return m_Settings; + } + set + { + m_Settings = value; + } + } + + public override void Reset() + { + m_Settings = Settings.defaultSettings; + } +} -- cgit v1.1-26-g67d0