From 54c872fa42b1ba0fdbcfe812b80bb8eb0cfe108f Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Wed, 13 Mar 2024 17:37:47 +0800 Subject: *misc --- _ActiveRagdoll/AddForceByCollision.cs | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 _ActiveRagdoll/AddForceByCollision.cs (limited to '_ActiveRagdoll/AddForceByCollision.cs') diff --git a/_ActiveRagdoll/AddForceByCollision.cs b/_ActiveRagdoll/AddForceByCollision.cs new file mode 100644 index 0000000..8392efa --- /dev/null +++ b/_ActiveRagdoll/AddForceByCollision.cs @@ -0,0 +1,34 @@ +using UnityEngine; + +public class AddForceByCollision : MonoBehaviour +{ + public Rigidbody rig; + + public float amout; + + private void Start() + { + } + + private void Update() + { + } + + private void OnCollisionEnter(Collision collision) + { + Collide(collision); + } + + private void OnCollisionStay(Collision collision) + { + Collide(collision); + } + + private void Collide(Collision collision) + { + if (collision.gameObject.layer == 9) + { + rig.AddForce(collision.contacts[0].normal * collision.impactForceSum.magnitude * amout, ForceMode.Acceleration); + } + } +} -- cgit v1.1-26-g67d0