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-rw-r--r--JamTools/Assets/JamTools/Materials/ontop.mat78
-rw-r--r--JamTools/Assets/JamTools/Materials/ontop.mat.meta8
-rw-r--r--JamTools/Assets/JamTools/PhysicsMaterials/bounce_1.physicMaterial14
-rw-r--r--JamTools/Assets/JamTools/PhysicsMaterials/bounce_1.physicMaterial.meta8
-rw-r--r--JamTools/Assets/JamTools/PhysicsMaterials/player_body.physicMaterial14
-rw-r--r--JamTools/Assets/JamTools/PhysicsMaterials/player_body.physicMaterial.meta8
-rw-r--r--JamTools/Assets/JamTools/Prefabs/CylinderCollider.prefab56
-rw-r--r--JamTools/Assets/JamTools/Prefabs/CylinderCollider.prefab.meta7
-rw-r--r--JamTools/Assets/JamTools/Prefabs/Player.prefab65
-rw-r--r--JamTools/Assets/JamTools/Scenes/FPSCharacterController.unity211
-rw-r--r--JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs38
-rw-r--r--JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/PlayerBody.cs23
-rw-r--r--JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/PlayerBody.cs.meta11
-rw-r--r--JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs35
-rw-r--r--JamTools/Assets/JamTools/Scripts/Utils/Editor.meta8
-rw-r--r--JamTools/Assets/JamTools/Scripts/Utils/Editor/MeshRendererEditor.cs35
-rw-r--r--JamTools/Assets/JamTools/Scripts/Utils/Editor/MeshRendererEditor.cs.meta11
-rw-r--r--JamTools/Assets/JamTools/Scripts/Utils/MeshRendererOrderModifier.cs21
-rw-r--r--JamTools/Assets/JamTools/Scripts/Utils/MeshRendererOrderModifier.cs.meta11
-rw-r--r--JamTools/ProjectSettings/SceneTemplateSettings.json167
-rw-r--r--JamTools/ProjectSettings/TagManager.asset3
21 files changed, 742 insertions, 90 deletions
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new file mode 100644
index 0000000..12b8d7f
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diff --git a/JamTools/Assets/JamTools/Materials/ontop.mat.meta b/JamTools/Assets/JamTools/Materials/ontop.mat.meta
new file mode 100644
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diff --git a/JamTools/Assets/JamTools/PhysicsMaterials/bounce_1.physicMaterial b/JamTools/Assets/JamTools/PhysicsMaterials/bounce_1.physicMaterial
new file mode 100644
index 0000000..d477f45
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new file mode 100644
index 0000000..031fcf7
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diff --git a/JamTools/Assets/JamTools/PhysicsMaterials/player_body.physicMaterial b/JamTools/Assets/JamTools/PhysicsMaterials/player_body.physicMaterial
new file mode 100644
index 0000000..5cf1f75
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diff --git a/JamTools/Assets/JamTools/PhysicsMaterials/player_body.physicMaterial.meta b/JamTools/Assets/JamTools/PhysicsMaterials/player_body.physicMaterial.meta
new file mode 100644
index 0000000..9abf473
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new file mode 100644
index 0000000..30d42c6
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diff --git a/JamTools/Assets/JamTools/Prefabs/CylinderCollider.prefab.meta b/JamTools/Assets/JamTools/Prefabs/CylinderCollider.prefab.meta
new file mode 100644
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diff --git a/JamTools/Assets/JamTools/Prefabs/Player.prefab b/JamTools/Assets/JamTools/Prefabs/Player.prefab
index fe2632a..96fc7c7 100644
--- a/JamTools/Assets/JamTools/Prefabs/Player.prefab
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@@ -183,7 +183,7 @@ MonoBehaviour:
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---- !u!135 &1832268035
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diff --git a/JamTools/Assets/JamTools/Scenes/FPSCharacterController.unity b/JamTools/Assets/JamTools/Scenes/FPSCharacterController.unity
index 40de1c2..3fe0725 100644
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- m_LocalPosition: {x: 12.90897, y: 2.986691, z: 15.034449}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
@@ -8067,7 +8179,7 @@ RectTransform:
m_Children:
- {fileID: 1086095811}
m_Father: {fileID: 0}
- m_RootOrder: 3
+ m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@@ -8226,6 +8338,7 @@ GameObject:
- component: {fileID: 1124696508}
- component: {fileID: 1124696507}
- component: {fileID: 1124696506}
+ - component: {fileID: 1124696510}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
@@ -8283,8 +8396,8 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
+ m_SortingLayerID: 2114570511
+ m_SortingLayer: 1
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1124696508
@@ -8303,12 +8416,28 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124696505}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 20.01, y: 0.52, z: 0}
+ m_LocalPosition: {x: 20.01, y: 0.91, z: 0}
m_LocalScale: {x: 10, y: 5, z: 1}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 11
+ m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!54 &1124696510
+Rigidbody:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1124696505}
+ serializedVersion: 2
+ m_Mass: 500
+ m_Drag: 0
+ m_AngularDrag: 0.05
+ m_UseGravity: 1
+ m_IsKinematic: 0
+ m_Interpolate: 0
+ m_Constraints: 0
+ m_CollisionDetection: 0
--- !u!1 &1156133196
GameObject:
m_ObjectHideFlags: 0
@@ -8958,17 +9087,17 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- - target: {fileID: 2071361619, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
- propertyPath: lower
- value:
- objectReference: {fileID: 1747156836}
- - target: {fileID: 2071361619, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
- propertyPath: upper
- value:
- objectReference: {fileID: 1514607783}
+ - target: {fileID: 2798309367730113166, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_LocalScale.x
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 2798309367730113166, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_LocalScale.z
+ value: 1
+ objectReference: {fileID: 0}
- target: {fileID: 3755607823128161140, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
propertyPath: m_RootOrder
- value: 8
+ value: 13
objectReference: {fileID: 0}
- target: {fileID: 3755607823128161140, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
propertyPath: m_LocalPosition.x
@@ -9014,6 +9143,22 @@ PrefabInstance:
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
+ - target: {fileID: 3755607823301764067, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_SortingLayer
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3755607823301764067, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_SortingLayerID
+ value: 2114570511
+ objectReference: {fileID: 0}
+ - target: {fileID: 3755607823301764067, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_Materials.Array.data[0]
+ value:
+ objectReference: {fileID: 2100000, guid: 1f41374a6d8c5c14388e0da7ceb2fe37, type: 2}
+ - target: {fileID: 6135652675925644977, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_IsTrigger
+ value: 0
+ objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
--- !u!4 &1293970798 stripped
@@ -9833,7 +9978,7 @@ GameObject:
- component: {fileID: 1372386536}
- component: {fileID: 1372386535}
m_Layer: 0
- m_Name: Stairs (1)
+ m_Name: Stairs
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -9898,8 +10043,8 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
+ m_SortingLayerID: 2114570511
+ m_SortingLayer: 1
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &1372386538
@@ -13059,13 +13204,8 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 10
+ m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!4 &1514607783 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 1514607783, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
- m_PrefabInstance: {fileID: 1293970797}
- m_PrefabAsset: {fileID: 0}
--- !u!1 &1537433337
GameObject:
m_ObjectHideFlags: 0
@@ -14619,11 +14759,6 @@ Mesh:
offset: 0
size: 0
path:
---- !u!4 &1747156836 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 1747156836, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
- m_PrefabInstance: {fileID: 1293970797}
- m_PrefabAsset: {fileID: 0}
--- !u!1 &1833817344
GameObject:
m_ObjectHideFlags: 0
@@ -14659,7 +14794,7 @@ Transform:
- {fileID: 1719779269}
- {fileID: 1002245355}
m_Father: {fileID: 0}
- m_RootOrder: 5
+ m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1861258020
GameObject:
@@ -14695,7 +14830,7 @@ Transform:
- {fileID: 1537433342}
- {fileID: 666827294}
m_Father: {fileID: 0}
- m_RootOrder: 4
+ m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1893547452
GameObject:
@@ -15892,7 +16027,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6462871305178900895, guid: b338d16f2565167408259c170d8f52b3, type: 3}
propertyPath: m_RootOrder
- value: 7
+ value: 2
objectReference: {fileID: 0}
- target: {fileID: 6462871305178900895, guid: b338d16f2565167408259c170d8f52b3, type: 3}
propertyPath: m_LocalPosition.x
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs
index a5387d2..c902a9d 100644
--- a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs
+++ b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs
@@ -33,6 +33,7 @@ namespace JamTools
[SerializeField] private Transform m_Eye;
+ [SerializeField] private PlayerBody m_Body;
[SerializeField] private GroundChecker m_GroundChecker;
[SerializeField] private WallChecker m_WallChecker;
@@ -54,6 +55,9 @@ namespace JamTools
[SerializeField] private LayerMask m_HittableLayers;
[SerializeField] private float m_ShotInfiniteDistance = 100f;
+ [Header("WallJump")]
+ [SerializeField] private float m_WallJumpForce = 1;
+
#endregion
public Func<RaycastHit, bool> checkHit;
@@ -113,6 +117,9 @@ namespace JamTools
if (!IsModuleActive(CharacterModule.MoveAround))
return;
+ if (!m_GroundChecker.isOnGround)
+ return;
+
float moveX = Input.GetAxis("Horizontal");
float moveZ = Input.GetAxis("Vertical");
@@ -152,8 +159,6 @@ namespace JamTools
Vector3 velocity = new Vector3(m_MoveDirection.x * Time.deltaTime * m_MoveSpeed, vy, m_MoveDirection.z * Time.deltaTime * m_MoveSpeed);
m_Rigidbody.velocity = Vector3.Lerp(m_Rigidbody.velocity, velocity, 0.25f);
-
- Debug.Log("Move");
}
void MoveInAirUpdate()
@@ -164,9 +169,6 @@ namespace JamTools
if (m_GroundChecker.isOnGround)
return;
- if (m_WallChecker.IsOnWall)
- return;
-
float moveX = Input.GetAxis("Horizontal");
float moveZ = Input.GetAxis("Vertical");
@@ -185,13 +187,10 @@ namespace JamTools
if (m_MoveDirection.magnitude == 0)
return;
- if (m_WallChecker.IsOnWall)
- return;
-
float vy = m_Rigidbody.velocity.y;
Vector3 velocity = new Vector3(m_MoveDirection.x * Time.deltaTime * m_MoveSpeedInAir, vy, m_MoveDirection.z * Time.deltaTime * m_MoveSpeedInAir);
- m_Rigidbody.velocity = Vector3.Lerp(m_Rigidbody.velocity, velocity, 0.25f);
+ m_Rigidbody.velocity = Vector3.Lerp(m_Rigidbody.velocity, velocity, 0.1f);
}
void Jump()
@@ -252,13 +251,30 @@ namespace JamTools
return hits[0].point;
}
- void WallJumpUpdate()
+ void WallJump()
{
+ if (!IsModuleActive(CharacterModule.WallJump))
+ return;
+
+ if (!m_WallChecker.IsOnWall)
+ return;
+ if(Input.GetButtonDown("Jump"))
+ {
+ Debug.Log(m_WallChecker.normal);
+ m_Rigidbody.AddForce(m_WallChecker.normal * 100);
+ }
}
void WallRun()
{
+ if (!IsModuleActive(CharacterModule.WallRun))
+ return;
+
+ if (!m_WallChecker.IsOnWall)
+ return;
+
+
}
@@ -287,7 +303,7 @@ namespace JamTools
Jump();
Dodge();
Shot();
- WallJumpUpdate();
+ WallJump();
PullTrick();
}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/PlayerBody.cs b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/PlayerBody.cs
new file mode 100644
index 0000000..074b6f0
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/PlayerBody.cs
@@ -0,0 +1,23 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerBody : MonoBehaviour
+{
+
+ private void OnCollisionEnter(Collision collision)
+ {
+
+ }
+
+ private void OnCollisionStay(Collision collision)
+ {
+
+ }
+
+ private void OnCollisionExit(Collision collision)
+ {
+
+ }
+
+}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/PlayerBody.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/PlayerBody.cs.meta
new file mode 100644
index 0000000..218de82
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/PlayerBody.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2c8f58020a68c9a4cad47eca148231ff
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs
index e3da563..797b0b4 100644
--- a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs
+++ b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs
@@ -14,14 +14,40 @@ public class WallChecker : MonoBehaviour
}
}
- private void OnTriggerEnter(Collider other)
+ private Vector3 m_Normal;
+ public Vector3 normal
+ {
+ get
+ {
+ return m_Normal;
+ }
+ }
+
+ private void OnCollisionEnter(Collision collision)
{
+ Debug.Log("OnCollisionEnter");
+
m_IsOnWall = true;
+ m_Normal = collision.contacts[0].normal;
}
- private void OnTriggerExit(Collider other)
+ private void OnCollisionStay(Collision collision)
+ {
+ m_IsOnWall = true;
+
+ }
+
+ private void OnCollisionExit(Collision collision)
{
m_IsOnWall = false;
+
+ }
+
+ private void OnTriggerEnter(Collider other)
+ {
+ Debug.Log("OnCollisionEnter");
+
+ m_IsOnWall = true;
}
private void OnTriggerStay(Collider other)
@@ -30,4 +56,9 @@ public class WallChecker : MonoBehaviour
}
+ private void OnTriggerExit(Collider other)
+ {
+ m_IsOnWall = false;
+ }
+
}
diff --git a/JamTools/Assets/JamTools/Scripts/Utils/Editor.meta b/JamTools/Assets/JamTools/Scripts/Utils/Editor.meta
new file mode 100644
index 0000000..292ca3d
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Utils/Editor.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f0d601d32de9dd74aa29e699ca3bb0ba
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/JamTools/Assets/JamTools/Scripts/Utils/Editor/MeshRendererEditor.cs b/JamTools/Assets/JamTools/Scripts/Utils/Editor/MeshRendererEditor.cs
new file mode 100644
index 0000000..139072a
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Utils/Editor/MeshRendererEditor.cs
@@ -0,0 +1,35 @@
+using UnityEngine;
+using UnityEditor;
+
+[CustomEditor(typeof(MeshRenderer))]
+public class MeshRendererEditor : Editor
+{
+ MeshRenderer meshRenderer;
+ public override void OnInspectorGUI()
+ {
+ base.OnInspectorGUI();
+ meshRenderer = target as MeshRenderer;
+
+ string[] layerNames = new string[SortingLayer.layers.Length];
+ for (int i = 0; i < SortingLayer.layers.Length; i++)
+ layerNames[i] = SortingLayer.layers[i].name;
+
+ int layerValue = SortingLayer.GetLayerValueFromName(meshRenderer.sortingLayerName);
+ layerValue = EditorGUILayout.Popup("Sorting Layer", layerValue, layerNames);
+
+ GUI.changed = false;
+
+ SortingLayer layer = SortingLayer.layers[layerValue];
+ meshRenderer.sortingLayerName = layer.name;
+ meshRenderer.sortingLayerID = layer.id;
+ meshRenderer.sortingOrder = EditorGUILayout.IntField("Order in Layer", meshRenderer.sortingOrder);
+
+ if (GUI.changed)
+ {
+ EditorUtility.SetDirty(meshRenderer);
+ AssetDatabase.SaveAssets();
+ AssetDatabase.Refresh();
+ }
+
+ }
+} \ No newline at end of file
diff --git a/JamTools/Assets/JamTools/Scripts/Utils/Editor/MeshRendererEditor.cs.meta b/JamTools/Assets/JamTools/Scripts/Utils/Editor/MeshRendererEditor.cs.meta
new file mode 100644
index 0000000..76fc308
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Utils/Editor/MeshRendererEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 80862adc8955f0c4b8edde2e46cda527
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/JamTools/Assets/JamTools/Scripts/Utils/MeshRendererOrderModifier.cs b/JamTools/Assets/JamTools/Scripts/Utils/MeshRendererOrderModifier.cs
new file mode 100644
index 0000000..40fe5bd
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Utils/MeshRendererOrderModifier.cs
@@ -0,0 +1,21 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class MeshRendererOrderModifier : MonoBehaviour
+{
+ [SerializeField] private string m_RenderLayer;
+ [SerializeField] private int m_RenderOrder;
+
+ private MeshRenderer m_MeshRenderer;
+
+ void Start()
+ {
+ m_MeshRenderer = GetComponent<MeshRenderer>();
+ if(m_MeshRenderer != null)
+ {
+ m_MeshRenderer.sortingLayerID = SortingLayer.NameToID(m_RenderLayer);
+ m_MeshRenderer.sortingOrder = m_RenderOrder;
+ }
+ }
+}
diff --git a/JamTools/Assets/JamTools/Scripts/Utils/MeshRendererOrderModifier.cs.meta b/JamTools/Assets/JamTools/Scripts/Utils/MeshRendererOrderModifier.cs.meta
new file mode 100644
index 0000000..18fab3b
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Utils/MeshRendererOrderModifier.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: bbbbac06de34c484daaf3d065f8fe527
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/JamTools/ProjectSettings/SceneTemplateSettings.json b/JamTools/ProjectSettings/SceneTemplateSettings.json
new file mode 100644
index 0000000..6f3e60f
--- /dev/null
+++ b/JamTools/ProjectSettings/SceneTemplateSettings.json
@@ -0,0 +1,167 @@
+{
+ "templatePinStates": [],
+ "dependencyTypeInfos": [
+ {
+ "userAdded": false,
+ "type": "UnityEngine.AnimationClip",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEditor.Animations.AnimatorController",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.AnimatorOverrideController",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEditor.Audio.AudioMixerController",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.ComputeShader",
+ "ignore": true,
+ "defaultInstantiationMode": 1,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Cubemap",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.GameObject",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEditor.LightingDataAsset",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": false
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.LightingSettings",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Material",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEditor.MonoScript",
+ "ignore": true,
+ "defaultInstantiationMode": 1,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.PhysicMaterial",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.PhysicsMaterial2D",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Rendering.VolumeProfile",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEditor.SceneAsset",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": false
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Shader",
+ "ignore": true,
+ "defaultInstantiationMode": 1,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.ShaderVariantCollection",
+ "ignore": true,
+ "defaultInstantiationMode": 1,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Texture",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Texture2D",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ },
+ {
+ "userAdded": false,
+ "type": "UnityEngine.Timeline.TimelineAsset",
+ "ignore": false,
+ "defaultInstantiationMode": 0,
+ "supportsModification": true
+ }
+ ],
+ "defaultDependencyTypeInfo": {
+ "userAdded": false,
+ "type": "<default_scene_template_dependencies>",
+ "ignore": false,
+ "defaultInstantiationMode": 1,
+ "supportsModification": true
+ },
+ "newSceneOverride": 0
+} \ No newline at end of file
diff --git a/JamTools/ProjectSettings/TagManager.asset b/JamTools/ProjectSettings/TagManager.asset
index 06e640d..86a3ee5 100644
--- a/JamTools/ProjectSettings/TagManager.asset
+++ b/JamTools/ProjectSettings/TagManager.asset
@@ -41,3 +41,6 @@ TagManager:
- name: Default
uniqueID: 0
locked: 0
+ - name: Player
+ uniqueID: 2114570511
+ locked: 0