diff options
Diffstat (limited to 'JamHelper/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat')
-rw-r--r-- | JamHelper/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/JamHelper/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat b/JamHelper/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat deleted file mode 100644 index 5bc142c..0000000 --- a/JamHelper/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat +++ /dev/null @@ -1,106 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: LiberationSans SDF - Drop Shadow - m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3} - m_ShaderKeywords: OUTLINE_ON UNDERLAY_ON - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _Cube: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _FaceTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 28684132378477856, guid: 8f586378b4e144a9851e7b34d9b748ee, - type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OutlineTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _Ambient: 0.5 - - _Bevel: 0.5 - - _BevelClamp: 0 - - _BevelOffset: 0 - - _BevelRoundness: 0 - - _BevelWidth: 0 - - _BumpFace: 0 - - _BumpOutline: 0 - - _ColorMask: 15 - - _Diffuse: 0.5 - - _DiffusePower: 1 - - _FaceDilate: 0.1 - - _FaceUVSpeedX: 0 - - _FaceUVSpeedY: 0 - - _GlowInner: 0.05 - - _GlowOffset: 0 - - _GlowOuter: 0.05 - - _GlowPower: 0.75 - - _GradientScale: 10 - - _LightAngle: 3.1416 - - _MaskSoftnessX: 0 - - _MaskSoftnessY: 0 - - _OutlineSoftness: 0 - - _OutlineUVSpeedX: 0 - - _OutlineUVSpeedY: 0 - - _OutlineWidth: 0.1 - - _PerspectiveFilter: 0.875 - - _Reflectivity: 10 - - _ScaleRatioA: 0.9 - - _ScaleRatioB: 0.73125 - - _ScaleRatioC: 0.64125 - - _ScaleX: 1 - - _ScaleY: 1 - - _ShaderFlags: 0 - - _Sharpness: 0 - - _SpecularPower: 2 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _TextureHeight: 1024 - - _TextureWidth: 1024 - - _UnderlayDilate: 0 - - _UnderlayOffsetX: 0.5 - - _UnderlayOffsetY: -0.5 - - _UnderlaySoftness: 0.05 - - _VertexOffsetX: 0 - - _VertexOffsetY: 0 - - _WeightBold: 0.75 - - _WeightNormal: 0 - m_Colors: - - _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} - - _FaceColor: {r: 1, g: 1, b: 1, a: 1} - - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} - - _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767} - - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} - - _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1} - - _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} - - _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5} |