From 359e758911e3c29a789af60ba5ee208c8c7169d9 Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 20 Feb 2022 17:33:38 +0800 Subject: *rename folder name --- .../Scripts/Player.cs | 39 ---------------------- 1 file changed, 39 deletions(-) delete mode 100644 JamHelper/Assets/JamUtils/FirstPersonCharacterController/Scripts/Player.cs (limited to 'JamHelper/Assets/JamUtils/FirstPersonCharacterController/Scripts/Player.cs') diff --git a/JamHelper/Assets/JamUtils/FirstPersonCharacterController/Scripts/Player.cs b/JamHelper/Assets/JamUtils/FirstPersonCharacterController/Scripts/Player.cs deleted file mode 100644 index 83454d1..0000000 --- a/JamHelper/Assets/JamUtils/FirstPersonCharacterController/Scripts/Player.cs +++ /dev/null @@ -1,39 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -namespace JamUtils -{ - - public class Player : MonoBehaviour - { - [SerializeField] private GameObject m_Bullet; - - private FPSCharacterController m_Controller; - - private void Awake() - { - m_Controller = GetComponent(); - } - - private void Start() - { - m_Controller.shootTarget = ShootTarget; - m_Controller.checkHit = CheckHit; - } - - bool CheckHit(RaycastHit hit) - { - return true; - } - - void ShootTarget(Vector3 target, Transform muzzle) - { - GameObject go = GameObject.Instantiate(m_Bullet); - go.transform.position = muzzle.position; - go.GetComponent().velocity = (target - muzzle.position).normalized * 100; - } - - } - -} -- cgit v1.1-26-g67d0