From f0f1d830651f3737030e258dc86b42a37baa1bca Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 2 Jul 2022 18:23:46 +0800 Subject: * change directory --- .../Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs (limited to 'JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs') diff --git a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs b/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs deleted file mode 100644 index 3bf706a..0000000 --- a/JamHelper/Assets/JamUtils/Scripts/Smooth-Motion-in-Unity/Tests/TestMotion.cs +++ /dev/null @@ -1,18 +0,0 @@ -using UnityEngine; - -/// -/// Use this component with a game object for demonstration purposes. -/// -[DisallowMultipleComponent] -[RequireComponent(typeof(InterpolationObjectController))] -public class TestMotion : MonoBehaviour -{ - [SerializeField] - private float _speed = 2f; - - private void FixedUpdate() - { - transform.position += Vector3.right * _speed * Time.fixedDeltaTime; - transform.rotation = Quaternion.Euler(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y + _speed * 30 * Time.fixedDeltaTime, transform.rotation.eulerAngles.z); - } -} -- cgit v1.1-26-g67d0