From 63795c45af9ecca5aea36fbe291b18fcd9fb9b7d Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 18 Feb 2022 14:38:20 +0800 Subject: *rename folder name --- .../Assets/JamUtils/Shaders/pure_color.shader | 61 ++++++++++++++++++++++ .../Assets/JamUtils/Shaders/pure_color.shader.meta | 10 ++++ 2 files changed, 71 insertions(+) create mode 100644 JamHelper/Assets/JamUtils/Shaders/pure_color.shader create mode 100644 JamHelper/Assets/JamUtils/Shaders/pure_color.shader.meta (limited to 'JamHelper/Assets/JamUtils/Shaders') diff --git a/JamHelper/Assets/JamUtils/Shaders/pure_color.shader b/JamHelper/Assets/JamUtils/Shaders/pure_color.shader new file mode 100644 index 0000000..d0b1d4d --- /dev/null +++ b/JamHelper/Assets/JamUtils/Shaders/pure_color.shader @@ -0,0 +1,61 @@ +Shader "JamTools/PureColor" +{ + Properties + { + _MainTex ("Texture", 2D) = "white" {} + _Color("Color", Color) = (1,1,1,1) + } + SubShader + { + Tags { "RenderType"="Opaque" } + LOD 100 + + Pass + { + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + // make fog work + #pragma multi_compile_fog + + #include "UnityCG.cginc" + + struct appdata + { + float4 vertex : POSITION; + float2 uv : TEXCOORD0; + }; + + struct v2f + { + float2 uv : TEXCOORD0; + UNITY_FOG_COORDS(1) + float4 vertex : SV_POSITION; + }; + + sampler2D _MainTex; + float4 _MainTex_ST; + + fixed4 _Color; + + v2f vert (appdata v) + { + v2f o; + o.vertex = UnityObjectToClipPos(v.vertex); + o.uv = TRANSFORM_TEX(v.uv, _MainTex); + UNITY_TRANSFER_FOG(o,o.vertex); + return o; + } + + fixed4 frag (v2f i) : SV_Target + { + // sample the texture + fixed4 col = tex2D(_MainTex, i.uv); + // apply fog + UNITY_APPLY_FOG(i.fogCoord, col); + return _Color; + } + ENDCG + } + } +} diff --git a/JamHelper/Assets/JamUtils/Shaders/pure_color.shader.meta b/JamHelper/Assets/JamUtils/Shaders/pure_color.shader.meta new file mode 100644 index 0000000..8243625 --- /dev/null +++ b/JamHelper/Assets/JamUtils/Shaders/pure_color.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 66cfb3573dab31d4192ab92e62b7d46b +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.1-26-g67d0