diff options
author | chai <chaifix@163.com> | 2018-09-17 08:09:12 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2018-09-17 08:09:12 +0800 |
commit | 67aeffc5fd6573074a450826fe0c000ca2177451 (patch) | |
tree | 18d72d43e46e668e48a34b494656b7891964961b | |
parent | 8a2970103ed4facafee30a7653ee3b6cb6df902a (diff) |
*update
-rw-r--r-- | build/04Network/04Network.vcxproj.user | 4 | ||||
-rw-r--r-- | build/05Font/05Font.vcxproj | 134 | ||||
-rw-r--r-- | build/05Font/05Font.vcxproj.filters | 22 | ||||
-rw-r--r-- | build/05Font/05Font.vcxproj.user | 4 | ||||
-rw-r--r-- | build/Debug/SDL2.dll | bin | 0 -> 996352 bytes | |||
-rw-r--r-- | build/libjin.sln | 27 | ||||
-rw-r--r-- | build/libjin/libjin.vcxproj | 27 | ||||
-rw-r--r-- | build/libjin/libjin.vcxproj.filters | 126 | ||||
-rw-r--r-- | test/05Font/main.cpp | 76 |
9 files changed, 283 insertions, 137 deletions
diff --git a/build/04Network/04Network.vcxproj.user b/build/04Network/04Network.vcxproj.user new file mode 100644 index 0000000..be25078 --- /dev/null +++ b/build/04Network/04Network.vcxproj.user @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup /> +</Project>
\ No newline at end of file diff --git a/build/05Font/05Font.vcxproj b/build/05Font/05Font.vcxproj new file mode 100644 index 0000000..aa5d125 --- /dev/null +++ b/build/05Font/05Font.vcxproj @@ -0,0 +1,134 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>15.0</VCProjectVersion> + <ProjectGuid>{D1953718-E728-4A86-9CCF-8BEC1F5C5F97}</ProjectGuid> + <RootNamespace>My05Font</RootNamespace> + <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>$(SolutionDir)..\libjin\;$(SolutionDir)\lib\SDL2-2.0.5\include\</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <AdditionalLibraryDirectories>$(SolutionDir)\lib\SDL2-2.0.5\lib\x86\</AdditionalLibraryDirectories> + <AdditionalDependencies>SDL2main.lib;SDL2.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SubSystem>Console</SubSystem> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>$(SolutionDir)..\libjin\;$(SolutionDir)\lib\SDL2-2.0.5\include\</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <AdditionalLibraryDirectories>$(SolutionDir)\lib\SDL2-2.0.5\lib\x86\</AdditionalLibraryDirectories> + <AdditionalDependencies>SDL2main.lib;SDL2.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SubSystem>Console</SubSystem> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\test\05Font\main.cpp" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\libjin\libjin.vcxproj"> + <Project>{407e9199-d39c-4460-b218-0c29ab42483b}</Project> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/build/05Font/05Font.vcxproj.filters b/build/05Font/05Font.vcxproj.filters new file mode 100644 index 0000000..71e0cf9 --- /dev/null +++ b/build/05Font/05Font.vcxproj.filters @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="源文件"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="头文件"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions> + </Filter> + <Filter Include="资源文件"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\test\05Font\main.cpp"> + <Filter>源文件</Filter> + </ClCompile> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/build/05Font/05Font.vcxproj.user b/build/05Font/05Font.vcxproj.user new file mode 100644 index 0000000..be25078 --- /dev/null +++ b/build/05Font/05Font.vcxproj.user @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup /> +</Project>
\ No newline at end of file diff --git a/build/Debug/SDL2.dll b/build/Debug/SDL2.dll Binary files differnew file mode 100644 index 0000000..c21f747 --- /dev/null +++ b/build/Debug/SDL2.dll diff --git a/build/libjin.sln b/build/libjin.sln index 89d9ab5..05a6517 100644 --- a/build/libjin.sln +++ b/build/libjin.sln @@ -1,7 +1,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 14 -VisualStudioVersion = 14.0.25420.1 +# Visual Studio 15 +VisualStudioVersion = 15.0.28010.2019 MinimumVisualStudioVersion = 10.0.40219.1 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libjin", "libjin\libjin.vcxproj", "{407E9199-D39C-4460-B218-0C29AB42483B}" EndProject @@ -15,7 +15,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "04Network", "04Network\04Ne EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Examples", "Examples", "{D401F737-EEF5-4EA3-8CEA-A15523AE68AD}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05Font", "05Font\05Font.vcxproj", "{82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05Font", "05Font\05Font.vcxproj", "{D1953718-E728-4A86-9CCF-8BEC1F5C5F97}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -65,14 +65,14 @@ Global {85071432-24B6-46D4-98D8-DAA63183093C}.Release|x64.Build.0 = Release|x64 {85071432-24B6-46D4-98D8-DAA63183093C}.Release|x86.ActiveCfg = Release|Win32 {85071432-24B6-46D4-98D8-DAA63183093C}.Release|x86.Build.0 = Release|Win32 - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}.Debug|x64.ActiveCfg = Debug|x64 - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}.Debug|x64.Build.0 = Debug|x64 - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}.Debug|x86.ActiveCfg = Debug|Win32 - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}.Debug|x86.Build.0 = Debug|Win32 - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}.Release|x64.ActiveCfg = Release|x64 - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}.Release|x64.Build.0 = Release|x64 - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}.Release|x86.ActiveCfg = Release|Win32 - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0}.Release|x86.Build.0 = Release|Win32 + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97}.Debug|x64.ActiveCfg = Debug|x64 + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97}.Debug|x64.Build.0 = Debug|x64 + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97}.Debug|x86.ActiveCfg = Debug|Win32 + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97}.Debug|x86.Build.0 = Debug|Win32 + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97}.Release|x64.ActiveCfg = Release|x64 + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97}.Release|x64.Build.0 = Release|x64 + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97}.Release|x86.ActiveCfg = Release|Win32 + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97}.Release|x86.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -82,6 +82,9 @@ Global {A2D75980-B0AC-498C-B507-4727B4A38E83} = {D401F737-EEF5-4EA3-8CEA-A15523AE68AD} {0E49D105-2032-4825-9FA1-54B1B94E3655} = {D401F737-EEF5-4EA3-8CEA-A15523AE68AD} {85071432-24B6-46D4-98D8-DAA63183093C} = {D401F737-EEF5-4EA3-8CEA-A15523AE68AD} - {82AA8AA6-C309-4797-8CA8-D0CADCA8D4E0} = {D401F737-EEF5-4EA3-8CEA-A15523AE68AD} + {D1953718-E728-4A86-9CCF-8BEC1F5C5F97} = {D401F737-EEF5-4EA3-8CEA-A15523AE68AD} + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {310E7948-2690-4896-9579-19E6AC4D405B} EndGlobalSection EndGlobal diff --git a/build/libjin/libjin.vcxproj b/build/libjin/libjin.vcxproj index b91de18..b1edd9e 100644 --- a/build/libjin/libjin.vcxproj +++ b/build/libjin/libjin.vcxproj @@ -37,6 +37,7 @@ <ClCompile Include="..\..\libjin\Graphics\Color.cpp" /> <ClCompile Include="..\..\libjin\Graphics\Drawable.cpp" /> <ClCompile Include="..\..\libjin\Graphics\Font.cpp" /> + <ClCompile Include="..\..\libjin\Graphics\FontData.cpp" /> <ClCompile Include="..\..\libjin\Graphics\Shader.cpp" /> <ClCompile Include="..\..\libjin\Graphics\Shapes.cpp" /> <ClCompile Include="..\..\libjin\Graphics\Texture.cpp" /> @@ -46,17 +47,12 @@ <ClCompile Include="..\..\libjin\Input\Keyboard.cpp" /> <ClCompile Include="..\..\libjin\Input\Mouse.cpp" /> <ClCompile Include="..\..\libjin\Math\Matrix.cpp" /> - <ClCompile Include="..\..\libjin\Math\Vector.cpp" /> <ClCompile Include="..\..\libjin\Net\Net.cpp" /> <ClCompile Include="..\..\libjin\Net\Socket.cpp" /> <ClCompile Include="..\..\libjin\Thread\Thread.cpp" /> - <ClCompile Include="..\..\libjin\Tilemap\Tilemap.cpp" /> <ClCompile Include="..\..\libjin\Time\Timer.cpp" /> - <ClCompile Include="..\..\libjin\Utils\CSV\CSV.cpp" /> - <ClCompile Include="..\..\libjin\Utils\Json\Json.cpp" /> <ClCompile Include="..\..\libjin\Utils\Log.cpp" /> <ClCompile Include="..\..\libjin\Utils\unittest.cpp" /> - <ClCompile Include="..\..\libjin\Utils\XML\XML.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\libjin\3rdparty\GLee\GLee.h" /> @@ -71,6 +67,8 @@ <ClInclude Include="..\..\libjin\Audio\SDL\SDLAudio.h" /> <ClInclude Include="..\..\libjin\Audio\SDL\SDLSource.h" /> <ClInclude Include="..\..\libjin\Audio\Source.h" /> + <ClInclude Include="..\..\libjin\Common\Array.hpp" /> + <ClInclude Include="..\..\libjin\Common\common.h" /> <ClInclude Include="..\..\libjin\Common\Data.h" /> <ClInclude Include="..\..\libjin\Common\Object.h" /> <ClInclude Include="..\..\libjin\Common\Singleton.hpp" /> @@ -78,8 +76,6 @@ <ClInclude Include="..\..\libjin\Common\Subsystem.hpp" /> <ClInclude Include="..\..\libjin\Common\types.h" /> <ClInclude Include="..\..\libjin\Common\utf8.h" /> - <ClInclude Include="..\..\libjin\Debug\Debug.h" /> - <ClInclude Include="..\..\libjin\Debug\Log.h" /> <ClInclude Include="..\..\libjin\Filesystem\Buffer.h" /> <ClInclude Include="..\..\libjin\Filesystem\Filesystem.h" /> <ClInclude Include="..\..\libjin\Game\Game.h" /> @@ -89,6 +85,7 @@ <ClInclude Include="..\..\libjin\Graphics\Color.h" /> <ClInclude Include="..\..\libjin\Graphics\Drawable.h" /> <ClInclude Include="..\..\libjin\Graphics\Font.h" /> + <ClInclude Include="..\..\libjin\Graphics\FontData.h" /> <ClInclude Include="..\..\libjin\Graphics\Graphics.h" /> <ClInclude Include="..\..\libjin\Graphics\jin_opengl.h" /> <ClInclude Include="..\..\libjin\Graphics\Shader.h" /> @@ -105,28 +102,18 @@ <ClInclude Include="..\..\libjin\Math\Math.h" /> <ClInclude Include="..\..\libjin\Math\Matrix.h" /> <ClInclude Include="..\..\libjin\Math\Quad.h" /> - <ClInclude Include="..\..\libjin\Math\Vector.h" /> <ClInclude Include="..\..\libjin\jin_configuration.h" /> + <ClInclude Include="..\..\libjin\Math\Vector2.hpp" /> + <ClInclude Include="..\..\libjin\Math\Vector3.hpp" /> + <ClInclude Include="..\..\libjin\Math\Vector4.hpp" /> <ClInclude Include="..\..\libjin\Net\Net.h" /> <ClInclude Include="..\..\libjin\Net\Socket.h" /> - <ClInclude Include="..\..\libjin\Physics\Physics.h" /> - <ClInclude Include="..\..\libjin\Physics\Rigid.h" /> <ClInclude Include="..\..\libjin\Thread\Thread.h" /> - <ClInclude Include="..\..\libjin\Tilemap\Tilemap.h" /> <ClInclude Include="..\..\libjin\Time\Timer.h" /> - <ClInclude Include="..\..\libjin\UI\UI.h" /> - <ClInclude Include="..\..\libjin\Utils\Component\Component.h" /> - <ClInclude Include="..\..\libjin\Utils\Component\GameObject.h" /> - <ClInclude Include="..\..\libjin\Utils\CSV\CSV.h" /> <ClInclude Include="..\..\libjin\Utils\endian.h" /> - <ClInclude Include="..\..\libjin\Utils\EventMsgCenter\EventMsgCenter.h" /> - <ClInclude Include="..\..\libjin\Utils\EventMsgCenter\Events.h" /> - <ClInclude Include="..\..\libjin\Utils\Json\Json.h" /> <ClInclude Include="..\..\libjin\Utils\Log.h" /> <ClInclude Include="..\..\libjin\Utils\macros.h" /> - <ClInclude Include="..\..\libjin\Utils\Proxy\lock.h" /> <ClInclude Include="..\..\libjin\Utils\utils.h" /> - <ClInclude Include="..\..\libjin\Utils\XML\XML.h" /> </ItemGroup> <ItemGroup> <None Include="..\..\libjin\README.md" /> diff --git a/build/libjin/libjin.vcxproj.filters b/build/libjin/libjin.vcxproj.filters index 1fa6de6..1235bd3 100644 --- a/build/libjin/libjin.vcxproj.filters +++ b/build/libjin/libjin.vcxproj.filters @@ -25,9 +25,6 @@ <Filter Include="Common"> <UniqueIdentifier>{2277fe39-88f2-4009-94ba-80c093d01a84}</UniqueIdentifier> </Filter> - <Filter Include="Debug"> - <UniqueIdentifier>{fe7b76de-1e3e-427f-9885-19f6d54d79e1}</UniqueIdentifier> - </Filter> <Filter Include="Filesystem"> <UniqueIdentifier>{09c8db1c-dd68-4f0e-80a8-93bdb79cfd39}</UniqueIdentifier> </Filter> @@ -43,18 +40,9 @@ <Filter Include="Net"> <UniqueIdentifier>{d0a63eea-6b3e-488e-97f7-8d4fcf48d8ea}</UniqueIdentifier> </Filter> - <Filter Include="Physics"> - <UniqueIdentifier>{ceca90bd-f033-4f44-a535-d44f81c1ce5e}</UniqueIdentifier> - </Filter> <Filter Include="Thread"> <UniqueIdentifier>{27b1eb0d-f333-4ce6-9b45-1331a57ccb6b}</UniqueIdentifier> </Filter> - <Filter Include="Tilemap"> - <UniqueIdentifier>{ea9c11c8-1d83-441b-a1aa-e7fb85abd615}</UniqueIdentifier> - </Filter> - <Filter Include="UI"> - <UniqueIdentifier>{32b0ca98-fc83-411a-8668-e65fb2ac3381}</UniqueIdentifier> - </Filter> <Filter Include="Utils"> <UniqueIdentifier>{f1e40195-cb8e-478b-9c36-379005ff6c31}</UniqueIdentifier> </Filter> @@ -64,39 +52,6 @@ <Filter Include="Time"> <UniqueIdentifier>{53e06a65-a5ba-41d8-a1f6-6fb5680207ba}</UniqueIdentifier> </Filter> - <Filter Include="Utils\Component"> - <UniqueIdentifier>{4d34f3cf-9165-41c5-9070-10442e9fed73}</UniqueIdentifier> - </Filter> - <Filter Include="Utils\CSV"> - <UniqueIdentifier>{fc249b2b-dbab-41f0-b507-331ce4db0899}</UniqueIdentifier> - </Filter> - <Filter Include="Utils\EventMsgCenter"> - <UniqueIdentifier>{bd893cbe-82a4-4c49-a398-a126a312d4fb}</UniqueIdentifier> - </Filter> - <Filter Include="Utils\Json"> - <UniqueIdentifier>{5b6076d6-40ea-4ca3-a427-77def412d945}</UniqueIdentifier> - </Filter> - <Filter Include="Utils\XML"> - <UniqueIdentifier>{5b1e81c7-866a-414e-a976-48aebfd57225}</UniqueIdentifier> - </Filter> - <Filter Include="3rdparty\Box2D"> - <UniqueIdentifier>{bbb4cecd-f074-46eb-93bb-b66e5b953da5}</UniqueIdentifier> - </Filter> - <Filter Include="3rdparty\Box2D\Collision"> - <UniqueIdentifier>{2b872284-f186-4f97-935d-76c0ea464791}</UniqueIdentifier> - </Filter> - <Filter Include="3rdparty\Box2D\Dynamics"> - <UniqueIdentifier>{8f32efc4-0800-4d24-b915-faee1cdb7279}</UniqueIdentifier> - </Filter> - <Filter Include="3rdparty\Box2D\Rope"> - <UniqueIdentifier>{5d2bf6f9-0f2a-4a25-829c-ed54ed280aa6}</UniqueIdentifier> - </Filter> - <Filter Include="3rdparty\Box2D\Common"> - <UniqueIdentifier>{5de638b5-bb1a-4b71-aaee-1ca813ce3a95}</UniqueIdentifier> - </Filter> - <Filter Include="Utils\Proxy"> - <UniqueIdentifier>{84e2ae2f-5cec-4904-9611-330a0362a288}</UniqueIdentifier> - </Filter> <Filter Include="Game"> <UniqueIdentifier>{0de74e8c-939d-4275-a4d6-a1c075b8eeb2}</UniqueIdentifier> </Filter> @@ -162,9 +117,6 @@ <ClCompile Include="..\..\libjin\Math\Matrix.cpp"> <Filter>Math</Filter> </ClCompile> - <ClCompile Include="..\..\libjin\Math\Vector.cpp"> - <Filter>Math</Filter> - </ClCompile> <ClCompile Include="..\..\libjin\Net\Net.cpp"> <Filter>Net</Filter> </ClCompile> @@ -180,24 +132,12 @@ <ClCompile Include="..\..\libjin\Time\Timer.cpp"> <Filter>Time</Filter> </ClCompile> - <ClCompile Include="..\..\libjin\Tilemap\Tilemap.cpp"> - <Filter>Tilemap</Filter> - </ClCompile> <ClCompile Include="..\..\libjin\Common\Object.cpp"> <Filter>Common</Filter> </ClCompile> <ClCompile Include="..\..\libjin\Common\utf8.cpp"> <Filter>Common</Filter> </ClCompile> - <ClCompile Include="..\..\libjin\Utils\CSV\CSV.cpp"> - <Filter>Utils\CSV</Filter> - </ClCompile> - <ClCompile Include="..\..\libjin\Utils\Json\Json.cpp"> - <Filter>Utils\Json</Filter> - </ClCompile> - <ClCompile Include="..\..\libjin\Utils\XML\XML.cpp"> - <Filter>Utils\XML</Filter> - </ClCompile> <ClCompile Include="..\..\libjin\Net\Socket.cpp"> <Filter>Net</Filter> </ClCompile> @@ -216,6 +156,9 @@ <ClCompile Include="..\..\libjin\Game\Game.cpp"> <Filter>Game</Filter> </ClCompile> + <ClCompile Include="..\..\libjin\Graphics\FontData.cpp"> + <Filter>Graphics</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\libjin\3rdparty\GLee\GLee.h"> @@ -257,12 +200,6 @@ <ClInclude Include="..\..\libjin\Common\Data.h"> <Filter>Common</Filter> </ClInclude> - <ClInclude Include="..\..\libjin\Debug\Debug.h"> - <Filter>Debug</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Debug\Log.h"> - <Filter>Debug</Filter> - </ClInclude> <ClInclude Include="..\..\libjin\Filesystem\Buffer.h"> <Filter>Filesystem</Filter> </ClInclude> @@ -317,9 +254,6 @@ <ClInclude Include="..\..\libjin\Math\Quad.h"> <Filter>Math</Filter> </ClInclude> - <ClInclude Include="..\..\libjin\Math\Vector.h"> - <Filter>Math</Filter> - </ClInclude> <ClInclude Include="..\..\libjin\Net\Net.h"> <Filter>Net</Filter> </ClInclude> @@ -335,21 +269,9 @@ <ClInclude Include="..\..\libjin\Utils\utils.h"> <Filter>Utils</Filter> </ClInclude> - <ClInclude Include="..\..\libjin\UI\UI.h"> - <Filter>UI</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Tilemap\Tilemap.h"> - <Filter>Tilemap</Filter> - </ClInclude> <ClInclude Include="..\..\libjin\Thread\Thread.h"> <Filter>Thread</Filter> </ClInclude> - <ClInclude Include="..\..\libjin\Physics\Physics.h"> - <Filter>Physics</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Physics\Rigid.h"> - <Filter>Physics</Filter> - </ClInclude> <ClInclude Include="..\..\libjin\jin.h" /> <ClInclude Include="..\..\libjin\Time\Timer.h"> <Filter>Time</Filter> @@ -369,30 +291,6 @@ <ClInclude Include="..\..\libjin\Common\StringMap.hpp"> <Filter>Common</Filter> </ClInclude> - <ClInclude Include="..\..\libjin\Utils\Component\Component.h"> - <Filter>Utils\Component</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Utils\Component\GameObject.h"> - <Filter>Utils\Component</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Utils\CSV\CSV.h"> - <Filter>Utils\CSV</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Utils\EventMsgCenter\EventMsgCenter.h"> - <Filter>Utils\EventMsgCenter</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Utils\EventMsgCenter\Events.h"> - <Filter>Utils\EventMsgCenter</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Utils\Json\Json.h"> - <Filter>Utils\Json</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Utils\XML\XML.h"> - <Filter>Utils\XML</Filter> - </ClInclude> - <ClInclude Include="..\..\libjin\Utils\Proxy\lock.h"> - <Filter>Utils\Proxy</Filter> - </ClInclude> <ClInclude Include="..\..\libjin\Net\Socket.h"> <Filter>Net</Filter> </ClInclude> @@ -418,6 +316,24 @@ <ClInclude Include="..\..\libjin\Common\types.h"> <Filter>Common</Filter> </ClInclude> + <ClInclude Include="..\..\libjin\Common\Array.hpp"> + <Filter>Common</Filter> + </ClInclude> + <ClInclude Include="..\..\libjin\Common\common.h"> + <Filter>Common</Filter> + </ClInclude> + <ClInclude Include="..\..\libjin\Math\Vector2.hpp"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\libjin\Math\Vector3.hpp"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\libjin\Math\Vector4.hpp"> + <Filter>Math</Filter> + </ClInclude> + <ClInclude Include="..\..\libjin\Graphics\FontData.h"> + <Filter>Graphics</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\libjin\README.md" /> diff --git a/test/05Font/main.cpp b/test/05Font/main.cpp new file mode 100644 index 0000000..30b0e3d --- /dev/null +++ b/test/05Font/main.cpp @@ -0,0 +1,76 @@ +#include <iostream> +#include "jin.h" + +using namespace jin::core; +using namespace jin::graphics; +using namespace jin::input; +using namespace jin::audio; +using namespace jin::filesystem; +Font* font = nullptr; +Canvas* canvas; +FontData* data = nullptr; +void onLoad() +{ + Filesystem* fs = Filesystem::get(); + fs->mount("D:/Documents/VisualStudio2017/Projects/Jin/libjin/min/build/Debug"); + Buffer buffer; + fs->read("SIMYOU.TTF", &buffer); + data = FontData::createFontData((const unsigned char*)buffer.data, buffer.size); + font = Font::createFont(data, 15); + //canvas = Canvas::createCanvas(100, 100); +} + +void onEvent(jin::input::Event* e) +{ + static Game* game = Game::get(); + if (e->type == EventType::QUIT) + game->stop(); +} + +void onUpdate(int ms) +{ + +} + +void onDraw() +{ + glColor4f(32 / 255.f, 32 / 255.f, 32 / 255.f, 1); + rect(FILL, 0, 0, 500, 500); + glColor4f(1, 1, 1, 1); + //Canvas::bind(canvas); + if (font != nullptr) + { + font->print(u8"hello, worldjqp", 0, 0); + } + //Canvas::unbind(); + //canvas->draw(0, 0, 2, 2, 0); +} + +int main(int argc, char* argv[]) +{ + Game* game = Game::get(); + Game::Setting setting; + setting.loader = onLoad; + setting.eventHandler = onEvent; + setting.updater = onUpdate; + setting.drawer = onDraw; + game->init(&setting); + + Window* wnd = Window::get(); + Window::Setting wndSetting; + wndSetting.width = 600; + wndSetting.height = 512; + wndSetting.title = "test"; + wndSetting.fps = 60; + wndSetting.vsync = false; + wndSetting.fullscreen = false; + wndSetting.resizable = false; + wnd->init(&wndSetting); + + game->run(); + + game->quit(); + wnd->quit(); + + return 0; +}
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