diff options
Diffstat (limited to 'build')
-rw-r--r-- | build/05Font/05Font.vcxproj | 2 | ||||
-rw-r--r-- | build/libjin/libjin.vcxproj | 3 | ||||
-rw-r--r-- | build/libjin/libjin.vcxproj.filters | 10 |
3 files changed, 11 insertions, 4 deletions
diff --git a/build/05Font/05Font.vcxproj b/build/05Font/05Font.vcxproj index 046472d..5827205 100644 --- a/build/05Font/05Font.vcxproj +++ b/build/05Font/05Font.vcxproj @@ -22,7 +22,7 @@ <VCProjectVersion>15.0</VCProjectVersion> <ProjectGuid>{D1953718-E728-4A86-9CCF-8BEC1F5C5F97}</ProjectGuid> <RootNamespace>My05Font</RootNamespace> - <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> diff --git a/build/libjin/libjin.vcxproj b/build/libjin/libjin.vcxproj index 9dac72a..6cd4b76 100644 --- a/build/libjin/libjin.vcxproj +++ b/build/libjin/libjin.vcxproj @@ -58,6 +58,7 @@ </ItemGroup> <ItemGroup> <ClInclude Include="..\..\libjin\3rdparty\GLee\GLee.h" /> + <ClInclude Include="..\..\libjin\3rdparty\ogl\OpenGL.h" /> <ClInclude Include="..\..\libjin\3rdparty\smount\dirent.h" /> <ClInclude Include="..\..\libjin\3rdparty\smount\smount.h" /> <ClInclude Include="..\..\libjin\3rdparty\stb\stb.h" /> @@ -126,7 +127,7 @@ <ProjectGuid>{407E9199-D39C-4460-B218-0C29AB42483B}</ProjectGuid> <Keyword>Win32Proj</Keyword> <RootNamespace>libjin</RootNamespace> - <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> diff --git a/build/libjin/libjin.vcxproj.filters b/build/libjin/libjin.vcxproj.filters index 8a02ed1..c84c01f 100644 --- a/build/libjin/libjin.vcxproj.filters +++ b/build/libjin/libjin.vcxproj.filters @@ -55,6 +55,9 @@ <Filter Include="Game"> <UniqueIdentifier>{0de74e8c-939d-4275-a4d6-a1c075b8eeb2}</UniqueIdentifier> </Filter> + <Filter Include="3rdparty\ogl2d"> + <UniqueIdentifier>{01c41441-9b31-4a63-b3dd-18b4bfdf61ac}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\libjin\3rdparty\GLee\GLee.c"> @@ -159,10 +162,10 @@ <ClCompile Include="..\..\libjin\Graphics\FontData.cpp"> <Filter>Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\libjin\Graphics\OpenGL.cpp"> + <ClCompile Include="..\..\libjin\Graphics\Mesh.cpp"> <Filter>Graphics</Filter> </ClCompile> - <ClCompile Include="..\..\libjin\Graphics\Mesh.cpp"> + <ClCompile Include="..\..\libjin\Graphics\OpenGL.cpp"> <Filter>Graphics</Filter> </ClCompile> </ItemGroup> @@ -346,6 +349,9 @@ <ClInclude Include="..\..\libjin\Graphics\Mesh.h"> <Filter>Graphics</Filter> </ClInclude> + <ClInclude Include="..\..\libjin\3rdparty\ogl\OpenGL.h"> + <Filter>3rdparty\ogl2d</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\libjin\README.md" /> |