summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--WorldlineKeepers/Assets/Scripts/ConstDefine.cs10
-rw-r--r--WorldlineKeepers/Assets/Scripts/ConstDefine.cs.meta11
-rw-r--r--WorldlineKeepers/Assets/Scripts/Managers/Main.cs3
-rw-r--r--WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager.cs5
-rw-r--r--WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager_StaticTree.cs10
-rw-r--r--WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager_StaticTree.cs.meta11
-rw-r--r--WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs3
-rw-r--r--WorldlineKeepers/Assets/Scripts/Stages/GameStage_Launch.cs12
-rw-r--r--WorldlineKeepers/Assets/Scripts/Tools/Commands/Command.cs3
-rw-r--r--WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs14
-rw-r--r--WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs.meta11
11 files changed, 89 insertions, 4 deletions
diff --git a/WorldlineKeepers/Assets/Scripts/ConstDefine.cs b/WorldlineKeepers/Assets/Scripts/ConstDefine.cs
new file mode 100644
index 0000000..6cbe017
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/ConstDefine.cs
@@ -0,0 +1,10 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ConstDefine
+{
+
+
+
+}
diff --git a/WorldlineKeepers/Assets/Scripts/ConstDefine.cs.meta b/WorldlineKeepers/Assets/Scripts/ConstDefine.cs.meta
new file mode 100644
index 0000000..e78d4d1
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/ConstDefine.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3e11eae326237e04eb1e3f96706b48e1
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/WorldlineKeepers/Assets/Scripts/Managers/Main.cs b/WorldlineKeepers/Assets/Scripts/Managers/Main.cs
index 2d50dda..e153b77 100644
--- a/WorldlineKeepers/Assets/Scripts/Managers/Main.cs
+++ b/WorldlineKeepers/Assets/Scripts/Managers/Main.cs
@@ -16,15 +16,12 @@ namespace WK
protected override void Awake()
{
base.Awake();
- DontDestroyOnLoad(this.gameObject);//
ApplicationMain.Instance.OnAwake();
}
private void Start()
{
- DataManager.Instance.Load();
-
ApplicationMain.Instance.OnStart();
}
diff --git a/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager.cs b/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager.cs
index 279ebbb..b726d6b 100644
--- a/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager.cs
+++ b/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager.cs
@@ -31,7 +31,10 @@ public partial class PhysicsManager : Singleton<PhysicsManager>
else
return null;
}
-
+
+ /// <summary>
+ /// 每帧更新
+ /// </summary>
public void Update()
{
m_CollisionQuadtree.UpdateQuadtree();
diff --git a/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager_StaticTree.cs b/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager_StaticTree.cs
new file mode 100644
index 0000000..c759e32
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager_StaticTree.cs
@@ -0,0 +1,10 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public partial class PhysicsManager : Singleton<PhysicsManager>
+{
+
+
+
+}
diff --git a/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager_StaticTree.cs.meta b/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager_StaticTree.cs.meta
new file mode 100644
index 0000000..e87fdf2
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/Physics/PhysicsManager_StaticTree.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7a2f4de3733f4474ab48d43c996d1937
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs b/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs
index ed06222..846938e 100644
--- a/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs
+++ b/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Dojo.cs
@@ -5,6 +5,9 @@ using UnityEngine;
namespace WK
{
+ /// <summary>
+ /// 训练道场
+ /// </summary>
public class GameStage_Dojo : GameStageBase
{
diff --git a/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Launch.cs b/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Launch.cs
index e283008..08cec82 100644
--- a/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Launch.cs
+++ b/WorldlineKeepers/Assets/Scripts/Stages/GameStage_Launch.cs
@@ -8,7 +8,19 @@ namespace WK
public class GameStage_Launch : GameStageBase
{
+ public override IEnumerator<float> OnStart()
+ {
+ yield break;
+ }
+ public override IEnumerator<float> OnEnd()
+ {
+ yield break;
+ }
+
+ public override void OnUpdate(float deltaTime)
+ {
+ }
}
diff --git a/WorldlineKeepers/Assets/Scripts/Tools/Commands/Command.cs b/WorldlineKeepers/Assets/Scripts/Tools/Commands/Command.cs
index 120eb08..e5450ee 100644
--- a/WorldlineKeepers/Assets/Scripts/Tools/Commands/Command.cs
+++ b/WorldlineKeepers/Assets/Scripts/Tools/Commands/Command.cs
@@ -12,6 +12,9 @@ namespace WK
}
+ /// <summary>
+ /// 保存一些列cmd并在需要时按顺序执行
+ /// </summary>
public class CommandList
{
private List<Command> m_Commands = new List<Command>();
diff --git a/WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs b/WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs
new file mode 100644
index 0000000..482a088
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs
@@ -0,0 +1,14 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+[DefaultExecutionOrder(-1000)]
+public class DontDestroySelf : MonoBehaviour
+{
+
+ private void Awake()
+ {
+ DontDestroyOnLoad(this.gameObject);
+ }
+
+}
diff --git a/WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs.meta b/WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs.meta
new file mode 100644
index 0000000..f975f4a
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/Utils/DontDestroySelf.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 42ab9985cd771d24caccb1941aa97895
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: