diff options
Diffstat (limited to 'WorldlineKeepers/Assets/Settings/Renderer2D.asset')
-rw-r--r-- | WorldlineKeepers/Assets/Settings/Renderer2D.asset | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/WorldlineKeepers/Assets/Settings/Renderer2D.asset b/WorldlineKeepers/Assets/Settings/Renderer2D.asset new file mode 100644 index 0000000..b513f86 --- /dev/null +++ b/WorldlineKeepers/Assets/Settings/Renderer2D.asset @@ -0,0 +1,60 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 11145981673336645838492a2d98e247, type: 3} + m_Name: Renderer2D + m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 + m_TransparencySortMode: 0 + m_TransparencySortAxis: {x: 0, y: 1, z: 0} + m_HDREmulationScale: 1 + m_LightRenderTextureScale: 0.5 + m_LightBlendStyles: + - name: Multiply + maskTextureChannel: 0 + blendMode: 1 + - name: Additive + maskTextureChannel: 0 + blendMode: 0 + - name: Multiply with Mask + maskTextureChannel: 1 + blendMode: 1 + - name: Additive with Mask + maskTextureChannel: 1 + blendMode: 0 + m_UseDepthStencilBuffer: 1 + m_UseCameraSortingLayersTexture: 0 + m_CameraSortingLayersTextureBound: -1 + m_CameraSortingLayerDownsamplingMethod: 0 + m_MaxLightRenderTextureCount: 16 + m_MaxShadowRenderTextureCount: 1 + m_ShapeLightShader: {fileID: 4800000, guid: d79e1c784eaf80c4585c0be7391f757a, type: 3} + m_ShapeLightVolumeShader: {fileID: 4800000, guid: 7e60080c8cd24a2468cb08b4bfee5606, type: 3} + m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3} + m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3} + m_BlitShader: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} + m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3} + m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3} + m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3} + m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3} + m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + m_PostProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3} + m_DefaultMaterialType: 0 + m_DefaultCustomMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} + m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2} |