diff options
Diffstat (limited to 'marching/Assets/Scripts/AssetCollection.cs')
-rw-r--r-- | marching/Assets/Scripts/AssetCollection.cs | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/marching/Assets/Scripts/AssetCollection.cs b/marching/Assets/Scripts/AssetCollection.cs deleted file mode 100644 index 2942f75..0000000 --- a/marching/Assets/Scripts/AssetCollection.cs +++ /dev/null @@ -1,25 +0,0 @@ -using System; -using UnityEngine; - -[CreateAssetMenu(menuName = "WK/AssetCollection")] -public class AssetCollection : ScriptableObject -{ - public UnityEngine.Object[] assets = Array.Empty<UnityEngine.Object>(); - - [ContextMenu("Add selected assets.")] - private void AddSelectedAssets() - { - UnityEngine.Object[] additionalAssets = Array.Empty<UnityEngine.Object>(); - AddAssets(additionalAssets); - } - - public void AddAssets(UnityEngine.Object[] additionalAssets) - { - int num = assets.Length; - Array.Resize(ref assets, assets.Length + additionalAssets.Length); - for (int i = 0; i < additionalAssets.Length; i++) - { - assets[num + i] = additionalAssets[i]; - } - } -} |