diff options
Diffstat (limited to 'marching/Assets/Scripts/Battle/SceneManager.cs')
-rw-r--r-- | marching/Assets/Scripts/Battle/SceneManager.cs | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Battle/SceneManager.cs b/marching/Assets/Scripts/Battle/SceneManager.cs new file mode 100644 index 0000000..9ed2fc9 --- /dev/null +++ b/marching/Assets/Scripts/Battle/SceneManager.cs @@ -0,0 +1,11 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class SceneManager : Singleton<SceneManager> +{ + + // 场景内所有对象用这个结构维护 + private GridMap m_GridMap; + +}
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