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path: root/marching/Assets/Scripts/Items/Item_Coin.cs
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Diffstat (limited to 'marching/Assets/Scripts/Items/Item_Coin.cs')
-rw-r--r--marching/Assets/Scripts/Items/Item_Coin.cs30
1 files changed, 0 insertions, 30 deletions
diff --git a/marching/Assets/Scripts/Items/Item_Coin.cs b/marching/Assets/Scripts/Items/Item_Coin.cs
deleted file mode 100644
index 1549646..0000000
--- a/marching/Assets/Scripts/Items/Item_Coin.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using MH;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.Rendering.Universal;
-
-public class Item_Coin : ItemBase
-{
-
- protected override void Update()
- {
- base.Update();
-
- UnitBase hero = UnitManager.hero;
-
- Vector2 pos = transform.position;
- Vector2 target = hero.transform.position;
-
- if(Vector2.Distance(pos, target) <= 0.1f)
- {
- this.gameObject.SetActive(false);
- Destroy(this.gameObject);
- return;
- }
-
- Vector2 cur = Vector2.Lerp(pos, target, 0.01f);
- transform.position = cur.ToVector3();
- }
-
-} \ No newline at end of file