先说一些废话~
因为精英怪物掉落的技能掉率太低,导致没办法收集齐全部的东西,且游戏内日志并无此类物品,所以物品的名称是根据精英能力来命名,欢迎各位提供其具体名字。
当中也很可能会有一些错误(错别字/描述错误等等),欢迎在评论区或者私信进行指正,我会尽可能更改~有错误欢迎留言。
目前电脑端没有什么比较好的保存方法,推荐使用手机点开图片,点击右下角的保存。
最后更新时间:22年3月20日
更新内容:更换竖版图鉴,更改了竖版图鉴的排版/样式,以争取提升观看体验。
From 6fb204d494b897907d655b5752196983a82ceba2 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sat, 13 May 2023 15:20:20 +0800 Subject: *misc --- Documents/Art/TileSet/mountain_landscape.png | Bin 0 -> 515630 bytes "Documents/RoR2\351\201\223\345\205\267.html" | 93 + .../Assets/Bundle/characters/ronin/ronin.json | 19 +- .../Assets/Bundle/metadata/default_items.csv | 2 + .../Assets/Bundle/metadata/default_items.csv.meta | 7 + WorldlineKeepers/Assets/Plugins.meta | 8 + .../Assets/Plugins/Trinary Software.meta | 9 + .../Assets/Plugins/Trinary Software/Editor.meta | 9 + .../Plugins/Trinary Software/Editor/MecIcon.png | Bin 0 -> 36388 bytes .../Trinary Software/Editor/MecIcon.png.meta | 57 + .../Plugins/Trinary Software/Quick Start Guide.pdf | Bin 0 -> 690071 bytes .../Trinary Software/Quick Start Guide.pdf.meta | 8 + .../Assets/Plugins/Trinary Software/Timing.cs | 2738 ++++++++++++++++++++ .../Assets/Plugins/Trinary Software/Timing.cs.meta | 12 + WorldlineKeepers/Assets/Scenes/Test.unity | 26 + WorldlineKeepers/Assets/Scripts/Buffs/Buff.cs | 2 +- .../Assets/Scripts/Buffs/BuffBehaviour.cs | 32 + .../Assets/Scripts/Buffs/BuffBehaviour.cs.meta | 11 + .../Assets/Scripts/Buffs/BuffEfectorBase.cs | 32 - 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.../Unit/Characters/CharacterController.cs.meta | 11 - .../Scripts/Unit/Characters/CharacterMetadata.cs | 23 + .../Unit/Characters/CharacterMetadata.cs.meta | 11 + .../Scripts/Unit/Characters/PlayerController.cs | 6 + .../Unit/Characters/Ronin/RoninBehaviour.cs | 3 +- .../Assets/Scripts/Unit/Enemies/SpiritScript.cs | 4 +- .../Assets/Scripts/Unit/UnitManager.cs | 15 + .../Assets/Scripts/Unit/UnitManager.cs.meta | 11 + main.bundle.js | 1 - 58 files changed, 3965 insertions(+), 110 deletions(-) create mode 100644 Documents/Art/TileSet/mountain_landscape.png create mode 100644 "Documents/RoR2\351\201\223\345\205\267.html" create mode 100644 WorldlineKeepers/Assets/Bundle/metadata/default_items.csv create mode 100644 WorldlineKeepers/Assets/Bundle/metadata/default_items.csv.meta create mode 100644 WorldlineKeepers/Assets/Plugins.meta create mode 100644 WorldlineKeepers/Assets/Plugins/Trinary Software.meta create mode 100644 WorldlineKeepers/Assets/Plugins/Trinary Software/Editor.meta create mode 100644 WorldlineKeepers/Assets/Plugins/Trinary Software/Editor/MecIcon.png create mode 100644 WorldlineKeepers/Assets/Plugins/Trinary Software/Editor/MecIcon.png.meta create mode 100644 WorldlineKeepers/Assets/Plugins/Trinary Software/Quick Start Guide.pdf create mode 100644 WorldlineKeepers/Assets/Plugins/Trinary Software/Quick Start Guide.pdf.meta create mode 100644 WorldlineKeepers/Assets/Plugins/Trinary Software/Timing.cs create mode 100644 WorldlineKeepers/Assets/Plugins/Trinary Software/Timing.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Buffs/BuffBehaviour.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Buffs/BuffBehaviour.cs.meta delete mode 100644 WorldlineKeepers/Assets/Scripts/Buffs/BuffEfectorBase.cs delete mode 100644 WorldlineKeepers/Assets/Scripts/Buffs/BuffEfectorBase.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Common/Statemachine.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Common/Statemachine.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Items/Inventory.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Items/Inventory.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Items/Item.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Items/Item.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Items/ItemBehaviour.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Items/ItemBehaviour.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Items/ItemDaggerBehaviour.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Items/ItemDaggerBehaviour.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Items/ItemHellbellBehaviour.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Items/ItemHellbellBehaviour.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Items/ItemMetadata.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Items/ItemMetadata.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Tests/TestEvent.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Tests/TestEvent.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Tools.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Tools/GlobalEventManager.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Tools/GlobalEventManager.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Tools/NotificationCenter.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Tools/NotificationCenter.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs.meta delete mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs delete mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs.meta delete mode 100644 main.bundle.js diff --git a/Documents/Art/TileSet/mountain_landscape.png b/Documents/Art/TileSet/mountain_landscape.png new file mode 100644 index 0000000..4420ad2 Binary files /dev/null and b/Documents/Art/TileSet/mountain_landscape.png differ diff --git "a/Documents/RoR2\351\201\223\345\205\267.html" "b/Documents/RoR2\351\201\223\345\205\267.html" new file mode 100644 index 0000000..7f80b3a --- /dev/null +++ "b/Documents/RoR2\351\201\223\345\205\267.html" @@ -0,0 +1,93 @@ +
先说一些废话~
因为精英怪物掉落的技能掉率太低,导致没办法收集齐全部的东西,且游戏内日志并无此类物品,所以物品的名称是根据精英能力来命名,欢迎各位提供其具体名字。
当中也很可能会有一些错误(错别字/描述错误等等),欢迎在评论区或者私信进行指正,我会尽可能更改~有错误欢迎留言。
目前电脑端没有什么比较好的保存方法,推荐使用手机点开图片,点击右下角的保存。
最后更新时间:22年3月20日
更新内容:更换竖版图鉴,更改了竖版图鉴的排版/样式,以争取提升观看体验。