From 2fc9585797067730f28b03b0727bf05f9deed091 Mon Sep 17 00:00:00 2001
From: chai <215380520@qq.com>
Date: Fri, 12 May 2023 10:32:11 +0800
Subject: + worldline keepers
---
WorldlineKeepers/Assets/Scripts/Battle/GridMap.cs | 47 +++++++++++++++++++++++
1 file changed, 47 insertions(+)
create mode 100644 WorldlineKeepers/Assets/Scripts/Battle/GridMap.cs
(limited to 'WorldlineKeepers/Assets/Scripts/Battle/GridMap.cs')
diff --git a/WorldlineKeepers/Assets/Scripts/Battle/GridMap.cs b/WorldlineKeepers/Assets/Scripts/Battle/GridMap.cs
new file mode 100644
index 0000000..c99bf4a
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/Battle/GridMap.cs
@@ -0,0 +1,47 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+///
+/// 用Grid托管需要实现这个接口
+///
+public interface IGridMapObject
+{
+ // 坐标,transform.position
+ public Vector2 coordinate { get; }
+}
+
+public class GridCell
+{
+ public List m_Object;
+}
+
+///
+/// 用网格划分场景,不依赖形状,只依赖位置
+///
+public class GridMap
+{
+
+ // 单个cell的大小
+ private Vector2 m_CellSize;
+
+ // 整个grid的范围 x, y, xcount, ycount
+ private Vector4 m_Range;
+
+ // 左上角开始索引
+ private List m_GridCells;
+
+ public GridMap()
+ {
+ m_GridCells = new List();
+ }
+
+ private int GetGridIndex(Vector2 pos)
+ {
+
+
+ return -1;
+ }
+
+}
\ No newline at end of file
--
cgit v1.1-26-g67d0