From 2fc9585797067730f28b03b0727bf05f9deed091 Mon Sep 17 00:00:00 2001
From: chai <215380520@qq.com>
Date: Fri, 12 May 2023 10:32:11 +0800
Subject: + worldline keepers
---
.../Scripts/Unit/Characters/CharacterInfo.cs | 94 ++++++++++++++++++++++
1 file changed, 94 insertions(+)
create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterInfo.cs
(limited to 'WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterInfo.cs')
diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterInfo.cs b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterInfo.cs
new file mode 100644
index 0000000..950b7ae
--- /dev/null
+++ b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterInfo.cs
@@ -0,0 +1,94 @@
+using JetBrains.Annotations;
+using System.Collections;
+using System.Collections.Generic;
+using Unity.VisualScripting;
+using UnityEngine;
+using WK.Data;
+using WK;
+
+namespace WK
+{
+
+ public class CharacterStatsCollection
+ {
+
+ }
+
+ public class CharacterBuffsCollection
+ {
+
+ }
+
+ public class CharacterPerksCollection
+ {
+
+ }
+
+ ///
+ /// 角色当前状态
+ ///
+ public class CharacterInfo
+ {
+
+ ///
+ /// 角色当前所有属性
+ ///
+ private List m_Stats;
+
+ public CharacterStatsCollection stats { get { return m_AllStats; } }
+ private CharacterStatsCollection m_AllStats;
+
+ ///
+ /// 角色当前所有buff
+ ///
+ private List m_Buffs;
+
+ ///
+ /// 角色当前所有被动
+ ///
+ private List m_Perks;
+
+ public CharacterStats this[string statsUID]
+ {
+ get
+ {
+ if (m_Stats == null)
+ {
+ return null;
+ }
+ return GetStats(statsUID);
+ }
+ }
+
+ public CharacterStats GetStats(string statsUID)
+ {
+ for (int i = 0; i < m_Stats.Count; ++i)
+ {
+ if (m_Stats[i].uid == statsUID)
+ {
+ return m_Stats[i];
+ }
+ }
+ return null;
+ }
+
+ public bool HasStats(string statsUID)
+ {
+ for (int i = 0; i < m_Stats.Count; ++i)
+ {
+ if (m_Stats[i].uid == statsUID)
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public bool HasBuff(string buffUID)
+ {
+ return false;
+ }
+
+ }
+
+}
--
cgit v1.1-26-g67d0