From 6fb204d494b897907d655b5752196983a82ceba2 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sat, 13 May 2023 15:20:20 +0800 Subject: *misc --- .../Scripts/Unit/Characters/CharacterBehaviour.cs | 32 ++++++++++++++++++++++ .../Unit/Characters/CharacterBehaviour.cs.meta | 11 ++++++++ .../Scripts/Unit/Characters/CharacterController.cs | 32 ---------------------- .../Unit/Characters/CharacterController.cs.meta | 11 -------- .../Scripts/Unit/Characters/CharacterMetadata.cs | 23 ++++++++++++++++ .../Unit/Characters/CharacterMetadata.cs.meta | 11 ++++++++ .../Scripts/Unit/Characters/PlayerController.cs | 6 ++++ .../Unit/Characters/Ronin/RoninBehaviour.cs | 3 +- .../Assets/Scripts/Unit/Enemies/SpiritScript.cs | 4 +-- .../Assets/Scripts/Unit/UnitManager.cs | 15 ++++++++++ .../Assets/Scripts/Unit/UnitManager.cs.meta | 11 ++++++++ 11 files changed, 113 insertions(+), 46 deletions(-) create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs.meta delete mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs delete mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs.meta create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs create mode 100644 WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs.meta (limited to 'WorldlineKeepers/Assets/Scripts/Unit') diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs new file mode 100644 index 0000000..7674523 --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs @@ -0,0 +1,32 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace WK +{ + + /// + /// 角色的玩法、行为,是角色的玩法核心。需要继承实现这个类 + /// + public abstract class CharacterBehaviour + { + private PlayerController m_Controller; + public PlayerController controller { get { return m_Controller; } } + + public CharacterInfo info { get { return m_Controller.info; } } + + public virtual void OnCreate() + { + } + + public virtual void OnGlobalUpdate() + { + } + + public virtual void OnStageUpdate() + { + } + + } + +} \ No newline at end of file diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs.meta b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs.meta new file mode 100644 index 0000000..330a2d3 --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterBehaviour.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 65afd074deb4dbc468bd8d8940712002 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs deleted file mode 100644 index 7674523..0000000 --- a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -namespace WK -{ - - /// - /// 角色的玩法、行为,是角色的玩法核心。需要继承实现这个类 - /// - public abstract class CharacterBehaviour - { - private PlayerController m_Controller; - public PlayerController controller { get { return m_Controller; } } - - public CharacterInfo info { get { return m_Controller.info; } } - - public virtual void OnCreate() - { - } - - public virtual void OnGlobalUpdate() - { - } - - public virtual void OnStageUpdate() - { - } - - } - -} \ No newline at end of file diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs.meta b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs.meta deleted file mode 100644 index 330a2d3..0000000 --- a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 65afd074deb4dbc468bd8d8940712002 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs new file mode 100644 index 0000000..81b80c0 --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs @@ -0,0 +1,23 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace WK.Data +{ + + public class CharacterMetadata + { + + public string uid; + + public string name_key; + + public Dictionary stats; + + public string behaviour; + + public string extra_data; + } + +} diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs.meta b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs.meta new file mode 100644 index 0000000..f39e3ec --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Unit/Characters/CharacterMetadata.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ecafd17226029e748994c5814d59cc03 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/PlayerController.cs b/WorldlineKeepers/Assets/Scripts/Unit/Characters/PlayerController.cs index 66bf6df..2f19fb3 100644 --- a/WorldlineKeepers/Assets/Scripts/Unit/Characters/PlayerController.cs +++ b/WorldlineKeepers/Assets/Scripts/Unit/Characters/PlayerController.cs @@ -7,9 +7,15 @@ namespace WK public class PlayerController { + /// + /// 角色所有当前数值 + /// private CharacterInfo m_CharacterInfo; public CharacterInfo info { get { return m_CharacterInfo; } } + /// + /// 角色行为逻辑 + /// private CharacterBehaviour m_CharacterBehaviour; public CharacterBehaviour behaviour { get { return m_CharacterBehaviour; } } diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Characters/Ronin/RoninBehaviour.cs b/WorldlineKeepers/Assets/Scripts/Unit/Characters/Ronin/RoninBehaviour.cs index 4a348eb..1964323 100644 --- a/WorldlineKeepers/Assets/Scripts/Unit/Characters/Ronin/RoninBehaviour.cs +++ b/WorldlineKeepers/Assets/Scripts/Unit/Characters/Ronin/RoninBehaviour.cs @@ -13,7 +13,8 @@ public class RoninBehaviour : CharacterBehaviour if (info.stats["max_health"] != null) { - int health = info.stats["max_health"].value.i; + int health = info.stats["max_health"].intValue; + } } diff --git a/WorldlineKeepers/Assets/Scripts/Unit/Enemies/SpiritScript.cs b/WorldlineKeepers/Assets/Scripts/Unit/Enemies/SpiritScript.cs index 7ebae9c..dbcab58 100644 --- a/WorldlineKeepers/Assets/Scripts/Unit/Enemies/SpiritScript.cs +++ b/WorldlineKeepers/Assets/Scripts/Unit/Enemies/SpiritScript.cs @@ -17,7 +17,7 @@ public class SpiritScript : UnitBase private static List collisions = new List(); - private SpriteRenderer m_SpriteRenderer; + //private SpriteRenderer m_SpriteRenderer; private int m_CollisionCheckerCount = 0; @@ -32,7 +32,7 @@ public class SpiritScript : UnitBase speed = 2; TestSpirits.spirits.Add(this); } - + protected override void Update() { base.Update(); diff --git a/WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs b/WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs new file mode 100644 index 0000000..9ec97f3 --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace WK +{ + + public class UnitManager + { + + + + } + +} diff --git a/WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs.meta b/WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs.meta new file mode 100644 index 0000000..a1d3faf --- /dev/null +++ b/WorldlineKeepers/Assets/Scripts/Unit/UnitManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6c5e1e3ffbd73844aa887ef5d5a829f0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.1-26-g67d0