From 2fc9585797067730f28b03b0727bf05f9deed091 Mon Sep 17 00:00:00 2001
From: chai <215380520@qq.com>
Date: Fri, 12 May 2023 10:32:11 +0800
Subject: + worldline keepers
---
marching/Assets/Scripts/Battle/GridMap.cs | 47 -------------------------------
1 file changed, 47 deletions(-)
delete mode 100644 marching/Assets/Scripts/Battle/GridMap.cs
(limited to 'marching/Assets/Scripts/Battle/GridMap.cs')
diff --git a/marching/Assets/Scripts/Battle/GridMap.cs b/marching/Assets/Scripts/Battle/GridMap.cs
deleted file mode 100644
index c99bf4a..0000000
--- a/marching/Assets/Scripts/Battle/GridMap.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-///
-/// 用Grid托管需要实现这个接口
-///
-public interface IGridMapObject
-{
- // 坐标,transform.position
- public Vector2 coordinate { get; }
-}
-
-public class GridCell
-{
- public List m_Object;
-}
-
-///
-/// 用网格划分场景,不依赖形状,只依赖位置
-///
-public class GridMap
-{
-
- // 单个cell的大小
- private Vector2 m_CellSize;
-
- // 整个grid的范围 x, y, xcount, ycount
- private Vector4 m_Range;
-
- // 左上角开始索引
- private List m_GridCells;
-
- public GridMap()
- {
- m_GridCells = new List();
- }
-
- private int GetGridIndex(Vector2 pos)
- {
-
-
- return -1;
- }
-
-}
\ No newline at end of file
--
cgit v1.1-26-g67d0