From 2fc9585797067730f28b03b0727bf05f9deed091 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 12 May 2023 10:32:11 +0800 Subject: + worldline keepers --- marching/Assets/Scripts/Battle/GridMap.cs | 47 ------------------------------- 1 file changed, 47 deletions(-) delete mode 100644 marching/Assets/Scripts/Battle/GridMap.cs (limited to 'marching/Assets/Scripts/Battle/GridMap.cs') diff --git a/marching/Assets/Scripts/Battle/GridMap.cs b/marching/Assets/Scripts/Battle/GridMap.cs deleted file mode 100644 index c99bf4a..0000000 --- a/marching/Assets/Scripts/Battle/GridMap.cs +++ /dev/null @@ -1,47 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// -/// 用Grid托管需要实现这个接口 -/// -public interface IGridMapObject -{ - // 坐标,transform.position - public Vector2 coordinate { get; } -} - -public class GridCell -{ - public List m_Object; -} - -/// -/// 用网格划分场景,不依赖形状,只依赖位置 -/// -public class GridMap -{ - - // 单个cell的大小 - private Vector2 m_CellSize; - - // 整个grid的范围 x, y, xcount, ycount - private Vector4 m_Range; - - // 左上角开始索引 - private List m_GridCells; - - public GridMap() - { - m_GridCells = new List(); - } - - private int GetGridIndex(Vector2 pos) - { - - - return -1; - } - -} \ No newline at end of file -- cgit v1.1-26-g67d0