From 4afa7c36ba9ec33ed113dcfb7cd33bd630d444f2 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Tue, 9 May 2023 18:52:28 +0800 Subject: *misc --- .../Assets/Scripts/Effects/FadeoutAndDestroy.cs | 39 ++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs (limited to 'marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs') diff --git a/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs b/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs new file mode 100644 index 0000000..727f02b --- /dev/null +++ b/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs @@ -0,0 +1,39 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class FadeoutAndDestroy : MonoBehaviour +{ + #region 序列化 + public float m_LifeTime; + #endregion + + #region 公共字段 + + #endregion + + #region 私有字段 + private float time = 0; + private SpriteRenderer m_SpriteRenderer; + #endregion + + private void Awake() + { + m_SpriteRenderer = GetComponent(); + + } + + public void Update() + { + time += Time.deltaTime; + if(time > m_LifeTime) + { + Destroy(gameObject); + } + + Color c = m_SpriteRenderer.color; + c.a = 1 - time / m_LifeTime; + m_SpriteRenderer.color = c; + } + +} -- cgit v1.1-26-g67d0