From 4afa7c36ba9ec33ed113dcfb7cd33bd630d444f2 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Tue, 9 May 2023 18:52:28 +0800 Subject: *misc --- .../Assets/Scripts/Effects/FadeoutAndDestroy.cs | 39 ++++++++++++++++++++++ .../Scripts/Effects/FadeoutAndDestroy.cs.meta | 11 ++++++ 2 files changed, 50 insertions(+) create mode 100644 marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs create mode 100644 marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs.meta (limited to 'marching/Assets/Scripts/Effects') diff --git a/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs b/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs new file mode 100644 index 0000000..727f02b --- /dev/null +++ b/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs @@ -0,0 +1,39 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class FadeoutAndDestroy : MonoBehaviour +{ + #region 序列化 + public float m_LifeTime; + #endregion + + #region 公共字段 + + #endregion + + #region 私有字段 + private float time = 0; + private SpriteRenderer m_SpriteRenderer; + #endregion + + private void Awake() + { + m_SpriteRenderer = GetComponent(); + + } + + public void Update() + { + time += Time.deltaTime; + if(time > m_LifeTime) + { + Destroy(gameObject); + } + + Color c = m_SpriteRenderer.color; + c.a = 1 - time / m_LifeTime; + m_SpriteRenderer.color = c; + } + +} diff --git a/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs.meta b/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs.meta new file mode 100644 index 0000000..cd07093 --- /dev/null +++ b/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 985f0a4ee3cc7b745b4f2a49e7c76691 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.1-26-g67d0