From b5aeebf4835ba0d7335113dd3f320a4af5b6d148 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 8 May 2023 02:29:25 +0800 Subject: * quadtree --- .../Assets/Scripts/Physics/FastCircleCollider.cs | 41 ++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 marching/Assets/Scripts/Physics/FastCircleCollider.cs (limited to 'marching/Assets/Scripts/Physics/FastCircleCollider.cs') diff --git a/marching/Assets/Scripts/Physics/FastCircleCollider.cs b/marching/Assets/Scripts/Physics/FastCircleCollider.cs new file mode 100644 index 0000000..88226f2 --- /dev/null +++ b/marching/Assets/Scripts/Physics/FastCircleCollider.cs @@ -0,0 +1,41 @@ +using mh; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class FastCircleCollider : MonoBehaviour, IQuadTreeObject +{ + + [SerializeField] private float m_Radius; + [SerializeField] private Vector2 m_Offset; + + public Vector4 bound + { + get + { + Vector3 pos = transform.position + m_Offset.ToVector3(); + Vector4 b = new Vector4(); + b.x = pos.x; + b.y = pos.y; + b.z = m_Radius * 2; + b.w = m_Radius * 2; + return b; + } + } + + public void Awake() + { + PhysicsManager.quadTreeObjects.Add(this); + } + + public void OnDestroy() + { + PhysicsManager.quadTreeObjects.Remove(this); + } + + private void OnDrawGizmos() + { + Gizmos.DrawWireSphere(transform.position + m_Offset.ToVector3(), m_Radius); + } + +} \ No newline at end of file -- cgit v1.1-26-g67d0