From caeba98e0385edebb344e6dbd024c01801a75fc4 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Wed, 10 May 2023 09:35:29 +0800 Subject: *misc --- marching/Assets/Scripts/Physics/TestSpirits.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'marching/Assets/Scripts/Physics/TestSpirits.cs') diff --git a/marching/Assets/Scripts/Physics/TestSpirits.cs b/marching/Assets/Scripts/Physics/TestSpirits.cs index 058f166..3f313ae 100644 --- a/marching/Assets/Scripts/Physics/TestSpirits.cs +++ b/marching/Assets/Scripts/Physics/TestSpirits.cs @@ -10,10 +10,12 @@ public class TestSpirits : MonoBehaviour public static List spirits = new List(); + private const int kMaxCount = 500; + // Start is called before the first frame update void Start() { - int count = 300 - spirits.Count; + int count = kMaxCount - spirits.Count; for (int i = 0; i < count; ++i) { float x = UnityEngine.Random.Range(-20, 10); @@ -30,7 +32,7 @@ public class TestSpirits : MonoBehaviour { while (true) { - int count = 300 - spirits.Count; + int count = kMaxCount - spirits.Count; for (int i = 0; i < count; ++i) { float x = UnityEngine.Random.Range(-20, 10); -- cgit v1.1-26-g67d0