From 2fc9585797067730f28b03b0727bf05f9deed091 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 12 May 2023 10:32:11 +0800 Subject: + worldline keepers --- .../Scripts/Unit/Characters/CharacterInfo.cs | 94 ---------------------- 1 file changed, 94 deletions(-) delete mode 100644 marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs (limited to 'marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs') diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs deleted file mode 100644 index 950b7ae..0000000 --- a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs +++ /dev/null @@ -1,94 +0,0 @@ -using JetBrains.Annotations; -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEngine; -using WK.Data; -using WK; - -namespace WK -{ - - public class CharacterStatsCollection - { - - } - - public class CharacterBuffsCollection - { - - } - - public class CharacterPerksCollection - { - - } - - /// - /// 角色当前状态 - /// - public class CharacterInfo - { - - /// - /// 角色当前所有属性 - /// - private List m_Stats; - - public CharacterStatsCollection stats { get { return m_AllStats; } } - private CharacterStatsCollection m_AllStats; - - /// - /// 角色当前所有buff - /// - private List m_Buffs; - - /// - /// 角色当前所有被动 - /// - private List m_Perks; - - public CharacterStats this[string statsUID] - { - get - { - if (m_Stats == null) - { - return null; - } - return GetStats(statsUID); - } - } - - public CharacterStats GetStats(string statsUID) - { - for (int i = 0; i < m_Stats.Count; ++i) - { - if (m_Stats[i].uid == statsUID) - { - return m_Stats[i]; - } - } - return null; - } - - public bool HasStats(string statsUID) - { - for (int i = 0; i < m_Stats.Count; ++i) - { - if (m_Stats[i].uid == statsUID) - { - return true; - } - } - return false; - } - - public bool HasBuff(string buffUID) - { - return false; - } - - } - -} -- cgit v1.1-26-g67d0