using System.Collections; using System.Collections.Generic; using UnityEngine; namespace WK { public class PlayerController { /// /// 角色所有当前数值 /// private CharacterInfo m_CharacterInfo; public CharacterInfo info { get { return m_CharacterInfo; } } /// /// 角色行为逻辑 /// private CharacterBehaviour m_CharacterBehaviour; public CharacterBehaviour behaviour { get { return m_CharacterBehaviour; } } } }