using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace WK
{
public class PlayerController
{
///
/// 角色所有当前数值
///
private CharacterInfo m_CharacterInfo;
public CharacterInfo info { get { return m_CharacterInfo; } }
///
/// 角色行为逻辑
///
private CharacterBehaviour m_CharacterBehaviour;
public CharacterBehaviour behaviour { get { return m_CharacterBehaviour; } }
}
}