using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEditor; using UnityEngine; public static class Vector2Extension { public static Vector3 ConvertToVector3(Vector2 src) { Vector3 dst = new Vector3(); dst.x = src.x; dst.y = src.y; dst.z = 0; return dst; } public static Vector3 ToVector3(this Vector2 src) { return ConvertToVector3(src); } }