using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEditor; using UnityEngine; public static class Vector4Extension { public static Vector2 xy(this Vector4 src) { Vector2 xy = new Vector2(); xy.x = src.x; xy.y = src.y; return xy; } public static Vector2 zw(this Vector4 src) { Vector2 zw = new Vector2(); zw.x = src.z; zw.y = src.w; return zw; } public static Vector2 ToVector2(this Vector4 src) { Vector2 xy = new Vector2(); xy.x = src.x; xy.y = src.y; return xy; } }