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author | chai <215380520@qq.com> | 2024-04-18 00:55:34 +0800 |
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committer | chai <215380520@qq.com> | 2024-04-18 00:55:34 +0800 |
commit | cc0c9d088b661c27fd70818f39465fdbab7294cd (patch) | |
tree | e68258efda5b35bbc203264e5c99918fd314fbbc /ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugFps.cs | |
parent | 9195d35e9aaab77b315d5c689fd86bce599ab42c (diff) |
*unity 2022
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugFps.cs')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugFps.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugFps.cs b/ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugFps.cs new file mode 100644 index 0000000..75f68fa --- /dev/null +++ b/ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugFps.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class DebugFps : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + if (Time.deltaTime > 0.1f) + { + Debug.Log("lag"); + } + } +} |