diff options
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Scripts/Action/Rotation.cs | 2 | ||||
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Test.unity | 5 |
2 files changed, 0 insertions, 7 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Action/Rotation.cs b/ActiveRagdoll/Assets/TABG/Scripts/Action/Rotation.cs index 90515d7..c9a0e93 100644 --- a/ActiveRagdoll/Assets/TABG/Scripts/Action/Rotation.cs +++ b/ActiveRagdoll/Assets/TABG/Scripts/Action/Rotation.cs @@ -37,7 +37,6 @@ namespace Rigging.Action protected override void OnStart() { - //death = GetComponent<PlayerDeath>(); rotationTarget = transform.root.GetComponentInChildren<RotationTarget>().transform; hip = player.body.hip.rigidbody; torso = player.body.torso.rigidbody; @@ -50,7 +49,6 @@ namespace Rigging.Action float num = head.transform.InverseTransformPoint(rotationTarget.position).x; float num2 = torso.transform.InverseTransformPoint(rotationTarget.position).x; hipCorrectionAmount = hip.transform.InverseTransformPoint(hip.transform.position + input.lastInputDirection * 10f).x; - //float muscleFunction = death.muscleFunction; float muscleFunction = 1; float num3 = 0.3f; if (input.inputMovementDirection.magnitude > 0.1f) diff --git a/ActiveRagdoll/Assets/TABG/Test.unity b/ActiveRagdoll/Assets/TABG/Test.unity index 4450eca..85d3570 100644 --- a/ActiveRagdoll/Assets/TABG/Test.unity +++ b/ActiveRagdoll/Assets/TABG/Test.unity @@ -1036,11 +1036,6 @@ PrefabInstance: propertyPath: m_Name value: human_rigging objectReference: {fileID: 0} - - target: {fileID: 4588262802587197927, guid: fce18bbf37be1384eb1a089a94aac81d, - type: 3} - propertyPath: m_Enabled - value: 1 - objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3} --- !u!4 &8128778564773403801 stripped |