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-rw-r--r--ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab36
-rw-r--r--ActiveRagdoll/Assets/TABG/Scripts/Data/MovementDataHandler.cs2
-rw-r--r--ActiveRagdoll/Assets/TABG/Scripts/Data/StepHandler.cs5
-rw-r--r--ActiveRagdoll/Assets/TABG/Test.unity76
4 files changed, 25 insertions, 94 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab
index 56f37d8..60c25bb 100644
--- a/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab
+++ b/ActiveRagdoll/Assets/TABG/Prefabs/human_rigging.prefab
@@ -41,7 +41,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 312893416}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -201,7 +201,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 679016040}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -291,7 +291,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 781237314}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -389,7 +389,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 984858210}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -526,7 +526,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1116313581}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -624,7 +624,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1130278581}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -783,7 +783,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1234205108}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -933,7 +933,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1325114489}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -1103,7 +1103,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1639162264}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -1209,7 +1209,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1642247840}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -1306,7 +1306,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1711133859}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -1788,7 +1788,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2047997612}
- m_Enabled: 1
+ m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -2696,7 +2696,7 @@ MonoBehaviour:
- {fileID: 781237318}
- {fileID: 312893420}
- {fileID: 1642247843}
- draw: 1
+ draw: 0
--- !u!1 &1515111015024255430
GameObject:
m_ObjectHideFlags: 0
@@ -4732,8 +4732,8 @@ MonoBehaviour:
forwardForce: {x: 0, y: 0, z: 0}
backwardsForce: {x: 0, y: 0, z: 0}
forceSpace: 0
- - forwardTorque: {x: -800, y: 0, z: 0}
- backwardsTorque: {x: 800, y: 0, z: 0}
+ - forwardTorque: {x: -4000, y: 0, z: 0}
+ backwardsTorque: {x: 4000, y: 0, z: 0}
torqueSpace: 0
forwardForce: {x: 0, y: 0, z: 0}
backwardsForce: {x: 0, y: 0, z: 0}
@@ -4975,8 +4975,8 @@ MonoBehaviour:
forwardForce: {x: 0, y: 0, z: 0}
backwardsForce: {x: 0, y: 0, z: 0}
forceSpace: 0
- - forwardTorque: {x: -800, y: 0, z: 0}
- backwardsTorque: {x: 800, y: 0, z: 0}
+ - forwardTorque: {x: -4000, y: 0, z: 0}
+ backwardsTorque: {x: 4000, y: 0, z: 0}
torqueSpace: 0
forwardForce: {x: 0, y: 0, z: 0}
backwardsForce: {x: 0, y: 0, z: 0}
@@ -5790,7 +5790,7 @@ MonoBehaviour:
hip: {fileID: 0}
torso: {fileID: 0}
head: {fileID: 0}
- rotationTorque: 250
+ rotationTorque: 500
clamp: 0
input: {fileID: 0}
hipCorrectionAmount: 0
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Data/MovementDataHandler.cs b/ActiveRagdoll/Assets/TABG/Scripts/Data/MovementDataHandler.cs
index 073ecbd..431b659 100644
--- a/ActiveRagdoll/Assets/TABG/Scripts/Data/MovementDataHandler.cs
+++ b/ActiveRagdoll/Assets/TABG/Scripts/Data/MovementDataHandler.cs
@@ -50,7 +50,7 @@ namespace Rigging.Data
left = -rotationTarget.right;
slopeStrenght = Mathf.Lerp(slopeStrenght, 0f, Time.deltaTime * 1f);
- GLHandle.DrawLine(hip.transform.position, hip.transform.position + groundedForward * 10f);
+ //GLHandle.DrawLine(hip.transform.position, hip.transform.position + groundedForward * 10f);
}
}
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Data/StepHandler.cs b/ActiveRagdoll/Assets/TABG/Scripts/Data/StepHandler.cs
index 4e6ebed..600757a 100644
--- a/ActiveRagdoll/Assets/TABG/Scripts/Data/StepHandler.cs
+++ b/ActiveRagdoll/Assets/TABG/Scripts/Data/StepHandler.cs
@@ -46,9 +46,8 @@ namespace Rigging.Data
}
}
else if ( counter > steps.current.minTime
- //&& (steps.current.minAngle == 0f || steps.current.minAngle < Vector3.Angle(leftLeg.forward, rightLeg.forward))
- //&& (steps.current.minAngle == 0f || steps.current.minAngle < Vector3.Angle(leftLeg.forward, rightLeg.forward))
- //&& isLeft == hip.InverseTransformPoint(leftLeg.position + leftLeg.forward).z > hip.InverseTransformPoint(rightLeg.position + rightLeg.forward).z
+ && (steps.current.minAngle == 0f || steps.current.minAngle < Vector3.Angle(leftLeg.forward, rightLeg.forward))
+ && isLeft == hip.InverseTransformPoint(leftLeg.position + leftLeg.forward).z > hip.InverseTransformPoint(rightLeg.position + rightLeg.forward).z
)
{
Switch();
diff --git a/ActiveRagdoll/Assets/TABG/Test.unity b/ActiveRagdoll/Assets/TABG/Test.unity
index 3aa3326..56c93d1 100644
--- a/ActiveRagdoll/Assets/TABG/Test.unity
+++ b/ActiveRagdoll/Assets/TABG/Test.unity
@@ -374,7 +374,7 @@ Transform:
m_GameObject: {fileID: 705806567}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 10, y: 1, z: 10}
+ m_LocalScale: {x: 100, y: 1, z: 100}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
@@ -895,57 +895,9 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- - target: {fileID: 195317784, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: draw
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 312893420, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 679016043, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 781237318, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 984858214, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1116313584, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1130278584, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1234205112, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1325114492, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1639162268, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1642247843, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 1711133862, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 2047997616, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
- propertyPath: m_Enabled
- value: 0
+ - target: {fileID: 336585837, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
+ propertyPath: freezeUnusedAngles
+ value: 1
objectReference: {fileID: 0}
- target: {fileID: 1666344766112317020, guid: fce18bbf37be1384eb1a089a94aac81d,
type: 3}
@@ -1007,26 +959,6 @@ PrefabInstance:
propertyPath: m_Name
value: human_rigging
objectReference: {fileID: 0}
- - target: {fileID: 7057859769783231887, guid: fce18bbf37be1384eb1a089a94aac81d,
- type: 3}
- propertyPath: animations.values.Array.data[1].forwardTorque.x
- value: -4000
- objectReference: {fileID: 0}
- - target: {fileID: 7057859769783231887, guid: fce18bbf37be1384eb1a089a94aac81d,
- type: 3}
- propertyPath: animations.values.Array.data[1].backwardsTorque.x
- value: 4000
- objectReference: {fileID: 0}
- - target: {fileID: 8659986707249222525, guid: fce18bbf37be1384eb1a089a94aac81d,
- type: 3}
- propertyPath: animations.values.Array.data[1].forwardTorque.x
- value: -4000
- objectReference: {fileID: 0}
- - target: {fileID: 8659986707249222525, guid: fce18bbf37be1384eb1a089a94aac81d,
- type: 3}
- propertyPath: animations.values.Array.data[1].backwardsTorque.x
- value: 4000
- objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
--- !u!1001 &8277099497161960097