diff options
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugCollider.cs')
-rw-r--r-- | ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugCollider.cs | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugCollider.cs b/ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugCollider.cs new file mode 100644 index 0000000..a887c48 --- /dev/null +++ b/ActiveRagdoll/Assets/TABG/Scripts/Debug/DebugCollider.cs @@ -0,0 +1,34 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace Rigging.Debugging +{ + + [ExecuteInEditMode] + public class DebugCollider : MonoBehaviour + { + public MeshRenderer[] renderers; + + public bool draw; + + void FetchRenderers() + { + if (renderers == null || renderers.Length == 0) + { + renderers = GetComponentsInChildren<MeshRenderer>(); + } + } + + void Update() + { + FetchRenderers(); + + for (int i = 0; i < renderers.Length; ++i) + { + renderers[i].enabled = draw; + } + } + } + +}
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