summaryrefslogtreecommitdiff
path: root/ActiveRagdoll/Assets/TABG/Test.unity
diff options
context:
space:
mode:
Diffstat (limited to 'ActiveRagdoll/Assets/TABG/Test.unity')
-rw-r--r--ActiveRagdoll/Assets/TABG/Test.unity349
1 files changed, 348 insertions, 1 deletions
diff --git a/ActiveRagdoll/Assets/TABG/Test.unity b/ActiveRagdoll/Assets/TABG/Test.unity
index fcee687..0dcc4ff 100644
--- a/ActiveRagdoll/Assets/TABG/Test.unity
+++ b/ActiveRagdoll/Assets/TABG/Test.unity
@@ -287,6 +287,104 @@ Mesh:
offset: 0
size: 0
path:
+--- !u!1 &312893416
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 312893417}
+ - component: {fileID: 312893420}
+ - component: {fileID: 312893419}
+ - component: {fileID: 312893418}
+ m_Layer: 6
+ m_Name: PlayerCollider
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &312893417
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 312893416}
+ m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
+ m_LocalPosition: {x: 0, y: -0.020000003, z: 0}
+ m_LocalScale: {x: 0.15, y: 0.2507, z: 0.15}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7057859769783231882}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
+--- !u!136 &312893418
+CapsuleCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 312893416}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ m_Radius: 0.50000024
+ m_Height: 2.000001
+ m_Direction: 1
+ m_Center: {x: 0, y: 0.00000023841858, z: 0.000000044703484}
+--- !u!33 &312893419
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 312893416}
+ m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &312893420
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 312893416}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
--- !u!850595691 &403353010
LightingSettings:
m_ObjectHideFlags: 0
@@ -687,6 +785,103 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &705426289
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 705426293}
+ - component: {fileID: 705426292}
+ - component: {fileID: 705426291}
+ - component: {fileID: 705426290}
+ m_Layer: 0
+ m_Name: Cube (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!65 &705426290
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 705426289}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ serializedVersion: 2
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &705426291
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 705426289}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &705426292
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 705426289}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &705426293
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 705426289}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.168, y: -0.08, z: 0.14327973}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &705806567
GameObject:
m_ObjectHideFlags: 0
@@ -785,6 +980,104 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &781237314
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 781237315}
+ - component: {fileID: 781237318}
+ - component: {fileID: 781237317}
+ - component: {fileID: 781237319}
+ m_Layer: 6
+ m_Name: PlayerCollider
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &781237315
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 781237314}
+ m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
+ m_LocalPosition: {x: 0, y: -0.02, z: 0}
+ m_LocalScale: {x: 0.15, y: 0.2507, z: 0.15}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8659986707249222520}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
+--- !u!33 &781237317
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 781237314}
+ m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &781237318
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 781237314}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 9d4f4085b5ce801428050308889507e8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!136 &781237319
+CapsuleCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 781237314}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ m_Radius: 0.50000024
+ m_Height: 2.000001
+ m_Direction: 1
+ m_Center: {x: 0, y: 0.00000023841858, z: 0.000000044703484}
--- !u!1 &981251352
GameObject:
m_ObjectHideFlags: 0
@@ -900,6 +1193,46 @@ MonoBehaviour:
m_ShadowLayerMask: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
+--- !u!1 &1234205108 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 1234205108, guid: fce18bbf37be1384eb1a089a94aac81d,
+ type: 3}
+ m_PrefabInstance: {fileID: 8128778564773403800}
+ m_PrefabAsset: {fileID: 0}
+--- !u!136 &1234205113
+CapsuleCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1234205108}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ m_Radius: 0.5
+ m_Height: 2.000001
+ m_Direction: 1
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!1 &1639162264 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 1639162264, guid: fce18bbf37be1384eb1a089a94aac81d,
+ type: 3}
+ m_PrefabInstance: {fileID: 8128778564773403800}
+ m_PrefabAsset: {fileID: 0}
+--- !u!136 &1639162269
+CapsuleCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1639162264}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ m_Radius: 0.5
+ m_Height: 2.000001
+ m_Direction: 1
+ m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1848931106
GameObject:
m_ObjectHideFlags: 0
@@ -1339,6 +1672,18 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
+ - target: {fileID: 1234205109, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1234205109, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: -0.055
+ objectReference: {fileID: 0}
+ - target: {fileID: 1639162265, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: -0.055
+ objectReference: {fileID: 0}
- target: {fileID: 1666344766112317020, guid: fce18bbf37be1384eb1a089a94aac81d,
type: 3}
propertyPath: m_RootOrder
@@ -1399,7 +1744,9 @@ PrefabInstance:
propertyPath: m_Name
value: human_rigging
objectReference: {fileID: 0}
- m_RemovedComponents: []
+ m_RemovedComponents:
+ - {fileID: 1234205110, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
+ - {fileID: 1639162266, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: fce18bbf37be1384eb1a089a94aac81d, type: 3}
--- !u!1001 &8277099497161960097
PrefabInstance: