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path: root/ActiveRagdoll/Assets/TABG/Scripts/Data/StandingDataHandler.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Rigging.Data
{

    public class StandingDataHandler : MonoBehaviour
    {
        // Start is called before the first frame update
        void Start()
        {
        
        }

        // Update is called once per frame
        void Update()
        {
        
        }
    }

}